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readme.html
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<!DOCTYPE html>
<html lang="en"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta charset="utf-8">
<title>Cargo</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<!--[if lt IE 9]><script src="http://www.sturm.com.au/shared/ie-html5-1.0.js"></script><![endif]-->
<link rel="stylesheet" href="readme_files/theme/bootstrap/css/bootstrap.css">
<link rel="stylesheet" href="readme_files/theme/bootstrap/css/bootstrap-responsive.css">
<link rel="stylesheet" href="readme_files/theme/css/main.css">
</head>
<body id="index" class="home">
<div class="container">
<div id="feature" class="hero-unit">
<div class="row-fluid">
<div class="span5">
<img src="./readme_files/climbing_leaf_square.jpg" class="img-rounded" alt="">
</div>
<div class="span7">
<h1>Thank you!</h1>
<p>Thank you for playing Cargo, the epic snail adventure game!</p>
</div>
</div>
</div>
<div class="row-fluid">
<div class="span6">
<h2>Installation</h2>
Cargo does not need to be installed; simply double click on the game file to play.
<ul>
<li>GNU/Linux: Double-click on <em>cargo</em></li>
<li>Windows: Double-click on <em>cargo</em> or <em>cargo.exe</em></li>
<!-- <li>Mac OSX: Double-click on <em>cargo.app</em></li> -->
</ul>
</div> <!-- span6 -->
<div class="span6">
<h2>Playing the game</h2>
<p>Cargo can crawl on almost any surface, including walls and ceilings. Use the
WSAD keys to move. To turn a corner, press A or D and W
or S (left or right and up or down) - as if you were driving a car*.</p>
<p>Cargo's shell is useful, too! Press Space to enter the shell. You can then roll
along the ground by pressing the arrow keys. The shell won't stick to walls or
the ceiling, but it can float. Are there any other uses for it?</p>
<p>* You know, with arrow keys. That's how I drive <em>my</em> car.</p>
</div> <!-- span6 -->
<div style="clear:both"></div>
<div class="span6">
<h3>Keyboard and mouse controls</h3>
<p>These are the default controls. You can change them from the main menu.</p>
<table class="controls">
<thead>
<tr><th></th><th>Key</th><th>Effect</th></tr>
</thead>
<tbody>
<tr><td><img src="readme_files/btn-up.png"></td><td>W</td><td>Move forward</td></tr>
<tr><td><img src="readme_files/btn-down.png"></td><td>S</td><td>Move backward</td></tr>
<tr><td><img src="readme_files/btn-left.png"></td><td>A</td><td>Turn left</td></tr>
<tr><td><img src="readme_files/btn-right.png"></td><td>D</td><td>Turn right</td></tr>
<tr><td><img src="readme_files/btn-cam.png"></td><td>Move mouse</td><td>Move camera (look around)</td></tr>
<tr><td></td><td>Up-arrow</td><td>Look up</td></tr>
<tr><td></td><td>Down-arrow</td><td>Look down</td></tr>
<tr><td></td><td>Left-arrow</td><td>Move camera left</td></tr>
<tr><td></td><td>Right-arrow</td><td>Move camera right</td></tr>
<tr><td><img src="readme_files/btn-1.png"></td><td>Space, Left-mouse or Enter/Return</td><td>Enter shell, accept dialogue</td></tr>
<tr><td><img src="readme_files/btn-2.png"></td><td>X, Right-mouse</td><td>Drop shell, cancel dialogue</td></tr>
<tr><td><img src="readme_files/btn-cam.png"></td><td>C, Middle-mouse</td><td>Reset camera position</td></tr>
<tr><td><img src="readme_files/btn-prev.png"></td><td>Q, Mouse-wheel-up</td><td>Previous shell, previous option</td></tr>
<tr><td><img src="readme_files/btn-next.png"></td><td>E, Mouse-wheel-down</td><td>Next shell, next option</td></tr>
<tr><td><img src="readme_files/btn-start.png"></td><td>Escape</td><td>Show quit options</td></tr>
<tr><td></td><td><strong>F11</strong></td><td>Quit immediately. <em>Press this if the game gets stuck!</em></td></tr>
</tbody>
</table>
</div> <!-- span6 -->
<div class="span6">
<h3>Joystick/joypad controls</h3>
These default joystick bindings are set up for a Playstation 3 USB controller. If your controller is different, you may need to change them from the main menu.
<table class="controls">
<thead>
<tr><th></th><th>Key</th><th>Effect</th></tr>
</thead>
<tbody>
<tr><td><img src="readme_files/btn-dpad.png"></td><td>Joypad</td><td>Move relative to snail (like WSAD keys)</td></tr>
<tr><td><img src="readme_files/btn-dpad.png"></td><td>Joystick 1</td><td>Move relative to camera</td></tr>
<tr><td><img src="readme_files/btn-cam.png"></td><td>Joystick 2</td><td>Move camera (look around)</td></tr>
<tr><td><img src="readme_files/btn-1.png"></td><td>Cross (X)</td><td>Enter shell, accept dialogue option</td></tr>
<tr><td><img src="readme_files/btn-2.png"></td><td>Circle (O)</td><td>Drop shell, cancel dialogue option</td></tr>
<tr><td><img src="readme_files/btn-cam.png"></td><td>Triangle</td><td>Reset camera position</td></tr>
<tr><td><img src="readme_files/btn-prev.png"></td><td>L1</td><td>Previous shell, previous option</td></tr>
<tr><td><img src="readme_files/btn-next.png"></td><td>R1</td><td>Next shell, next option</td></tr>
<tr><td><img src="readme_files/btn-start.png"></td><td>Start</td><td>Show quit options</td></tr>
</tbody>
</table>
</div> <!-- span6 -->
<div style="clear:both"></div>
<div class="span6">
<h2>Cargo is <em>free software</em></h2>
<p><em>Free software</em> doesn't mean "free of charge" - it means that this game respects your freedom. It does this by endorsing your rights to use the game in any way you like, study the <a href="https://github.com/oasakfu/cargo#s-cargo">source code</a>, modify the game and <em>share it with your friends</em>. These are fundamental values of the <a href="http://www.gnu.org/philosophy/free-sw.html">free software</a> movement; a movement for the freedom of people who use software.</p>
<p>Unlike many games, Cargo is also free of DRM and other technical restrictions.</p>
</div><!-- end span6 -->
<div class="span6">
<h2><a id="known_issues"></a>Support</h2>
<p>The game should work well on most modern computers, but there may be some issues; see the <a href="https://github.com/oasakfu/cargo/issues?state=open">issue tracker</a> for details.
</div><!-- end span6 -->
</div><!-- end row -->
</div><!-- /.container -->
<footer id="contentinfo" class="body">
<nav id="menu"><ul>
<li><a href="http://smidginsoftware.com/cargo">Home page</a></li>
</ul></nav><!-- /#menu -->
</footer><!-- /#contentinfo -->
</body></html>