This build brings many improvements and fixes from our hard working team!!
[+] Updated our toolchain which was provided by top-sekret, this provides GCC 8 and oddly has improved performance of Daedalus
[+] Make some changes to the job manager to improve audio performance, Audio is very stable now.
[+] Enable more fast memory copying
Most of these were contributed by z2442 and has made the PSP build amazing to use.
I (Wally) have been focusing on getting the PC version of Daedalus working as we can use that to further improve the emulator and hopefully further improve the PSP version.
The first target platform is Linux, I have moved from GLFW to SDL2 for portability and it doesn't appear to have any impact on the framerate however we don't have a framerate limiter yet and mario runs at.. 150FPS so it's hard to play. We'll have something working hopefully by mid-year as there's some other important things we need to pay attention to.
If you wish to chat with us, you can find us at:
PSP Homebrew Discord channel - https://discord.gg/436njAr
Freenode @ #daedalusX64