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cross-compatible Zelda OoT MQ Debug rom/project managing tool

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z64rom

For questions and feature requests join z64tools discord!

Read the documentation here!

Credits

Documentation:
DezZival
sklitte22

Testers:
logdebug
Nokaubure
Skawo
sklitte22
Zeldaboy14
zfg

Special Thanks:
Dragorn421
Sauraen
Tharo
zel

Tools:
z64convert by z64me
novl by z64me
seq64 by Sauraen
Sequence Assembler (seqas) by Zelda Reverse Engineering Team
z64audio by rankaisija

Development

Cloning the repo

git clone --recurse-submodules https://github.com/z64utils/z64rom.git

Compiling for Win32

To compile for Win32, you need MXE running in WSL or native Linux: https://mxe.cc/

When building MXE, run this command:

make gcc glib

Now you can build for Windows by running:

make win32 -j

You can then find the Win32 build in app_win32/z64rom.exe

Compiling for Linux

Make sure you have the dependencies:

sudo apt install build-essential git gcc g++ glib2.0-dev libelf-dev libcurl4-gnutls-dev

Now you can build for Linux by running:

make linux -j

This will output a Linux build into app_linux/z64rom

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cross-compatible Zelda OoT MQ Debug rom/project managing tool

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  • C 80.8%
  • C++ 9.5%
  • Assembly 9.4%
  • Makefile 0.3%