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server/zanata-war/src/main/resources/org/zanata/webtrans/public/diff_match_patch/COPYING
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server/zanata-war/src/main/resources/org/zanata/webtrans/public/diff_match_patch/README.txt
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Diff, Match and Patch Library | ||
http://code.google.com/p/google-diff-match-patch/ | ||
Neil Fraser | ||
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This library is currently available in seven different ports, all using the same API. | ||
Every version includes a full set of unit tests. | ||
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C++: | ||
* Ported by Mike Slemmer. | ||
* Currently requires the Qt library. | ||
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C#: | ||
* Ported by Matthaeus G. Chajdas. | ||
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Java: | ||
* Included is both the source and a Maven package. | ||
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JavaScript: | ||
* diff_match_patch_uncompressed.js is the human-readable version. | ||
Users of node.js should 'require' this uncompressed version since the | ||
compressed version is not guaranteed to work outside of a web browser. | ||
* diff_match_patch.js has been compressed using Google's internal JavaScript compressor. | ||
Non-Google hackers who wish to recompress the source can use: | ||
http://dean.edwards.name/packer/ | ||
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Lua: | ||
* Ported by Duncan Cross. | ||
* Does not support line-mode speedup. | ||
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Objective C: | ||
* Ported by Jan Weiss. | ||
* Includes speed test (this is a separate bundle for other languages). | ||
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Python: | ||
* Two versions, one for Python 2.x, the other for Python 3.x. | ||
* Runs 10x faster under PyPy than CPython. | ||
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Demos: | ||
* Separate demos for Diff, Match and Patch in JavaScript. |
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...a-war/src/main/resources/org/zanata/webtrans/public/diff_match_patch/demos/demo_diff.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> | ||
<HTML> | ||
<HEAD> | ||
<TITLE>Diff, Match and Patch: Demo of Diff</TITLE> | ||
<SCRIPT TYPE="text/javascript" LANGUAGE="JavaScript" SRC="../javascript/diff_match_patch.js"></SCRIPT> | ||
</HEAD> | ||
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<BODY> | ||
<H1>Diff, Match and Patch</H1> | ||
<H2>Demo of Diff</H2> | ||
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<P>Diff takes two texts and finds the differences. This implementation works on a character by character basis. | ||
The result of any diff may contain 'chaff', irrelevant small commonalities which complicate the output. | ||
A post-diff cleanup algorithm factors out these trivial commonalities.</P> | ||
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<SCRIPT TYPE="text/javascript" LANGUAGE="JavaScript"> | ||
var dmp = new diff_match_patch(); | ||
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function launch() { | ||
var text1 = document.getElementById('text1').value; | ||
var text2 = document.getElementById('text2').value; | ||
dmp.Diff_Timeout = parseFloat(document.getElementById('timeout').value); | ||
dmp.Diff_EditCost = parseFloat(document.getElementById('editcost').value); | ||
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var ms_start = (new Date()).getTime(); | ||
var d = dmp.diff_main(text1, text2); | ||
var ms_end = (new Date()).getTime(); | ||
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if (document.getElementById('semantic').checked) { | ||
dmp.diff_cleanupSemantic(d); | ||
} | ||
if (document.getElementById('efficiency').checked) { | ||
dmp.diff_cleanupEfficiency(d); | ||
} | ||
var ds = dmp.diff_prettyHtml(d); | ||
document.getElementById('outputdiv').innerHTML = ds + '<BR>Time: ' + (ms_end - ms_start) / 1000 + 's'; | ||
} | ||
</SCRIPT> | ||
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<FORM action="#" onsubmit="return false"> | ||
<TABLE WIDTH="100%"><TR> | ||
<TD WIDTH="50%"> | ||
<H3>Text Version 1:</H3> | ||
<TEXTAREA ID="text1" STYLE="width: 100%" ROWS=10>I am the very model of a modern Major-General, | ||
I've information vegetable, animal, and mineral, | ||
I know the kings of England, and I quote the fights historical, | ||
From Marathon to Waterloo, in order categorical.</TEXTAREA></TD> | ||
<TD WIDTH="50%"> | ||
<H3>Text Version 2:</H3> | ||
<TEXTAREA ID="text2" STYLE="width: 100%" ROWS=10>I am the very model of a cartoon individual, | ||
My animation's comical, unusual, and whimsical, | ||
I'm quite adept at funny gags, comedic theory I have read, | ||
From wicked puns and stupid jokes to anvils that drop on your head.</TEXTAREA></TD> | ||
</TR></TABLE> | ||
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<H3>Diff timeout:</H3> | ||
<P><INPUT TYPE="text" SIZE=3 MAXLENGTH=5 VALUE="1" ID="timeout"> seconds<BR> | ||
If the mapping phase of the diff computation takes longer than this, then the computation | ||
is truncated and the best solution to date is returned. While guaranteed to be correct, | ||
it may not be optimal. A timeout of '0' allows for unlimited computation.</P> | ||
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<H3>Post-diff cleanup:</H3> | ||
<DL> | ||
<DT><INPUT TYPE="radio" NAME="cleanup" ID="semantic" CHECKED> | ||
<LABEL FOR="semantic">Semantic Cleanup</LABEL></DT> | ||
<DD>Increase human readability by factoring out commonalities which are likely to be | ||
coincidental.</DD> | ||
<DT><INPUT TYPE="radio" NAME="cleanup" ID="efficiency"> | ||
<LABEL FOR="efficiency">Efficiency Cleanup</LABEL>, | ||
edit cost: <INPUT TYPE="text" SIZE=3 MAXLENGTH=5 VALUE="4" ID="editcost"> | ||
<DD>Increase computational efficiency by factoring out short commonalities which are | ||
not worth the overhead. The larger the edit cost, the more agressive the cleanup.</DD> | ||
<DT><INPUT TYPE="radio" NAME="cleanup" ID="raw"> | ||
<LABEL FOR="raw">No Cleanup</LABEL></DT> | ||
<DD>Raw output.</DD> | ||
</DL> | ||
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<P><INPUT TYPE="button" onClick="launch()" VALUE="Compute Diff"></P> | ||
</FORM> | ||
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<DIV ID="outputdiv"></DIV> | ||
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<HR> | ||
Back to <A HREF="http://code.google.com/p/google-diff-match-patch/">Diff, Match and Patch</A> | ||
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</BODY> | ||
</HTML> |
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...-war/src/main/resources/org/zanata/webtrans/public/diff_match_patch/demos/demo_match.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> | ||
<HTML> | ||
<HEAD> | ||
<TITLE>Diff, Match and Patch: Demo of Match</TITLE> | ||
<SCRIPT TYPE="text/javascript" LANGUAGE="JavaScript" SRC="../javascript/diff_match_patch.js"></SCRIPT> | ||
</HEAD> | ||
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<BODY> | ||
<H1>Diff, Match and Patch</H1> | ||
<H2>Demo of Match</H2> | ||
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<P>Match looks for a pattern within a larger text. | ||
This implementation of match is fuzzy, meaning it can find a match even if the | ||
pattern contains errors and doesn't exactly match what is found in the text. | ||
This implementation also accepts an expected location, near which the match should be found. | ||
The candidate matches are scored based on a) the number of spelling differences between the | ||
pattern and the text and b) the distance between the candidate match and the expected location. | ||
The match distance parameter sets the relative importance of these two metrics.</P> | ||
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<FORM action="#" onsubmit="return false"> | ||
<H3>Text:</H3> | ||
<TEXTAREA ID="text" STYLE="width: 100%" ROWS=10 onChange="textchange()">'Twas brillig, and the slithy toves | ||
Did gyre and gimble in the wabe. | ||
All mimsy were the borogroves, | ||
And the mome raths outgrabe.</TEXTAREA> | ||
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<H3>Fuzzy pattern:</H3> | ||
<P><INPUT ID="pattern" SIZE=32 VALUE="slimy tools"> <SPAN ID="maxlengthspan"></SPAN><BR> | ||
Aproximate pattern to search for in the text. Due to limitations of the Bitap algorithm, the pattern has a limited length.</P> | ||
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<H3>Fuzzy location:</H3> | ||
<P><INPUT ID="loc" SIZE=4 MAXLENGTH=10 VALUE="30"> <SPAN ID="maxtextspan"></SPAN><BR> | ||
Aproximately where in the text is the pattern expected to be found?</P> | ||
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<H3>Match distance:</H3> | ||
<P><INPUT TYPE="text" SIZE=3 MAXLENGTH=8 VALUE="1000" ID="distance"><BR> | ||
Determines how close the match must be to the fuzzy location (specified above). An exact letter match which is 'distance' characters away from the fuzzy location would | ||
score as a complete mismatch. A distance of '0' requires the match be at the exact location specified, a threshold of '1000' | ||
would require a perfect match to be within 800 characters of the fuzzy location to be found using a 0.8 threshold.</P> | ||
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<H3>Match threshold:</H3> | ||
<P><INPUT TYPE="text" SIZE=3 MAXLENGTH=5 VALUE="0.8" ID="threshold"><BR> | ||
At what point does the match algorithm give up. A threshold of '0.0' requires a perfect match (of both letters and location), a threshold of '1.0' would match anything.</P> | ||
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<INPUT TYPE="button" onClick="launch()" VALUE="Compute Match"> | ||
</FORM> | ||
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<DIV ID="outputdiv"></DIV> | ||
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<DIV ID="datediv"></DIV> | ||
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<SCRIPT TYPE="text/javascript" LANGUAGE="JavaScript"> | ||
var dmp = new diff_match_patch(); | ||
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function launch() { | ||
var text = document.getElementById('text').value; | ||
var pattern = document.getElementById('pattern').value; | ||
var loc = parseInt(document.getElementById('loc').value, 10); | ||
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dmp.Match_Distance = parseFloat(document.getElementById('distance').value); | ||
dmp.Match_Threshold = parseFloat(document.getElementById('threshold').value); | ||
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var ms_start = (new Date()).getTime(); | ||
var match = dmp.match_main(text, pattern, loc); | ||
var ms_end = (new Date()).getTime(); | ||
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document.getElementById('datediv').innerHTML = 'Time: ' + (ms_end - ms_start) / 1000 + 's'; | ||
if (match == -1) { | ||
document.getElementById('outputdiv').innerHTML = 'No match found.'; | ||
} else { | ||
var quote = text.substring(match, match + pattern.length); | ||
quote = quote.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>'); | ||
quote = quote.replace(/\n/g, '¶'); | ||
document.getElementById('outputdiv').innerHTML = 'Match found at character ' + match + | ||
': <CODE>' + quote + '</' + 'CODE>'; | ||
} | ||
} | ||
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function textchange() { | ||
document.getElementById('maxtextspan').innerHTML = '(text is currently ' + document.getElementById('text').value.length + ' characters long)'; | ||
} | ||
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textchange(); | ||
document.getElementById('pattern').maxLength = dmp.Match_MaxBits; | ||
document.getElementById('maxlengthspan').innerHTML = '(maxlength in this browser: ' + dmp.Match_MaxBits + ')'; | ||
</SCRIPT> | ||
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<HR> | ||
Back to <A HREF="http://code.google.com/p/google-diff-match-patch/">Diff, Match and Patch</A> | ||
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</BODY> | ||
</HTML> |
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