Third "stable" release

@zaps166 zaps166 released this May 4, 2018

Simple installation for Windows (Windows XP and newer, I don't know whether it works on Windows 2000):

  • download "nfs2se-win32.zip" and unpack it,
  • insert original CD-ROM with "Need For Speed II SE" (or mount/unpack CD image),
  • copy "fedata" and "gamedata" directories into previously unpacked "Need For Speed II SE" directory,
  • run "nfs2se.exe"!

Linux requirements:

  • x86 CPU (if you have 64-bit Linux you must install all needed 32-bit libraries),
  • 32-bit glibc 2.4 or newer,
  • 32-bit X11 (libX11.so.6, libXext.so.6, libXinerama.so.1, libXrandr.so.2, libXxf86vm.so.1, libXss.so.1),
  • 32-bit OpenGL (libGL.so.1).

The Linux installation is similar to Windows installation except one thing: all files and directories MUST have small letters (script for changing this is available inside package)!

The game requires at least OpenGL 2 or 1.1 (depends on executable). If OpenGL 2 is not supported, please use nfs2se-gl1 executable.
The executable file is statically linked to SDL 2.0.8.

SHA-1 (nfs2se-win32.zip): 0d3b11ab6db844760b624b4b1acac0f5b9ac26d7
SHA-1 (nfs2se-linux.tar.gz): 1fa9553d51afedba9e675ca1167fe811020536ad
SHA-1 (nfs2se-src.tar.gz): b4253d2dad52f05b0681eeb8ca6fb85c086e19be

Second "stable" release

@zaps166 zaps166 released this Jul 20, 2016 · 62 commits to master since this release

Simple installation for Windows (Windows XP and newer, I don't know whether it works on Windows 2000):

  • download "nfs2se-win32.zip" and unpack it,
  • insert original CD-ROM with "Need For Speed II SE" (or mount/unpack CD image),
  • copy "fedata" and "gamedata" directories into previously unpacked "Need For Speed II SE" directory,
  • run "nfs2se.exe"!

Linux requirements:

  • x86 CPU (if you have 64-bit Linux you must install all needed 32-bit libraries),
  • 32-bit glibc 2.3.4 or newer,
  • 32-bit X11 (libX11.so.6, libXext.so.6, libXinerama.so.1, libXrandr.so.2, libXxf86vm.so.1),
  • 32-bit OpenGL (libGL.so.1).

The Linux installation is similar to Windows installation except one thing: all files and directories MUST have small letters (script for changing this is available inside package)!

The OS X file is created by @JoshuaPettus. It can automatically copy the data from the original game CD-ROM.

The game requires OpenGL 1.1 or newer.
The executable file is statically linked to SDL 2.0.4.

SHA-1 (nfs2se-win32.zip): 499642b61e7437129dd76bd9593451b3f91a23cf
SHA-1 (nfs2se-linux.tar.gz): a6d6dedbed354d279f5aebb7d1b7721bde4c3014
SHA-1 (nfs2se-src.tar.gz): 3d979d36526854d604ae7031f205dc7aedb4bb27
SHA-1 (nfs2se-OSX-10.6-v1.1.1.dmg): aab74605c4ecdbd5c34c215f58508aee198fe434
SHA-1 (nfs2se-OSX-10.6-v1.1.2.dmg): 76e9a8f0f0bf03e9ed07eefe963ed852f82cab37

First "stable" release

@zaps166 zaps166 released this Mar 2, 2016 · 99 commits to master since this release

Simple installation for Windows (Windows XP and newer, I don't know whether it works on Windows 2000):

  • download "nfs2se-win32.zip" and unpack it,
  • insert original CD-ROM with "Need For Speed II SE" (or mount/unpack CD image),
  • copy "fedata" and "gamedata" directories into previously unpacked "Need For Speed II SE" directory,
  • run "nfs2se.exe"!

Linux requirements:

  • x86 CPU (if you have 64-bit Linux you must install all needed 32-bit libraries),
  • 32-bit glibc 2.3.4 or newer,
  • 32-bit X11 (libX11.so.6, libXext.so.6, libXinerama.so.1, libXrandr.so.2, libXxf86vm.so.1),
  • 32-bit OpenGL (libGL.so.1),
  • all 32-bit libraries mustn't require 16-byte stack alignment, otherwise the game will crash (will be fixed in next release),

The Linux installation is similar to Windows installation except one thing: all files and directories MUST have small letters!

The game requires OpenGL 1.1 or newer.
The executable file is statically linked to SDL 2.0.4.

SHA1 (nfs2se-win32.zip): d986414a53e8defdfe075d40f2bb7d5502e79d84
SHA1 (nfs2se-linux.tar.gz): 82d1f4f1d9d1d10771677007854ad8d591c06722