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Improve Game Master module initialization #376

Merged
merged 5 commits into from May 27, 2020
Merged

Improve Game Master module initialization #376

merged 5 commits into from May 27, 2020

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mharis001
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When merged this pull request will:

  • Replace ModuleCurator_F's initialization function with our own
  • Add settings to control ascension messages and camera eagle, like ACE
  • Add runAfterSettingsInit common helper function

@mharis001 mharis001 added the enhancement Improves an existing feature label May 13, 2020
@mharis001 mharis001 added this to the 1.8.0 milestone May 13, 2020
@bux
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bux commented May 13, 2020

Maybe add a setting to disable Zeus pings?

Would remove the need to set missionNamespace setvariable ["bis_fnc_curatorPinged_time", 99999999, true]; in missions

@mharis001
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The player's icon (in Zeus view) would still have the grow effect since that is handled in engine. The sound and icon effect (white Zeus logo in screen center) for the player can be disabled though.

mharis001 and others added 2 commits May 15, 2020 15:00
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
@mharis001 mharis001 merged commit d8b021b into master May 27, 2020
@mharis001 mharis001 deleted the curator-module branch May 27, 2020 21:07
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