game about art history
notes to self:
tools: CODE: html5/css/javascript, jQuery, pixiJS HOST:github
ref: http://cathedral-in-the-clouds.net/, http://360syria.com/
example: UX/UI- pixiJS gallery
resources: saving data (localStorage) - https://www.w3schools.com/HTML/html5_webstorage.asp
menu/pause (title PAUSE buttons RESUME, LEVELS) (see Stand Alone) - http://dev.vast.com/jquery-popup-overlay/
parallaxing bg - https://onextrapixel.com/create-an-interactive-moving-backgroundobject-that-reacts-to-viewers-cursor/
parallaxing arrows ontop of bg - http://www.jqueryscript.net/animation/Interactive-Parallax-Effect-SimpleParallax-js.html
txt events (store txt in JSON database) - http://www.flashbynight.com/tutes/mcqquiz/
description of game: -main menu has locked lvls in shape of timeline. -Click to enter. -Level starts with photo. move mouse to look around. -Photo has arrows (left, right, up) pointing to different areas. -click to enter different areas -certain areas, text pops up. -buttons pop up. must pick choices. -choices lead to next timeline stage.