three.js extension to easily handle artoolkit
- It is possible to use it thru aframe
- It is possible to use it thru webvr
- web succeed thanks to standard
- we want it thru standard
- lets look at webvr.
- dont be fooled by the V in vr
- it has been done with virtual reality in mind
- but in fact it provides 2 things
- stereo display
- positional tracking
- both of those things are needed in augmented reality TODO
- from a code point of view, virtual reality and augmented reality are very similar
- the only difference is that augmented reality got a see-thru screen
- implement webvr-artoolkit
- able to do webar on any device with a camera and a bunch of markers
- aka possible to do on any phone
- to provide a WebVR API to artoolkit
- thus it would be possible to run webar on any phone
- what is webar