std.debug.leb128: Implement functions capable of writing LEB128 to some form of output #5259
Labels
standard library
This issue involves writing Zig code for the standard library.
Milestone
While the
leb128.zig
file implements and provides functionality to read/parse/decode LEB128s, the file should also implement/provide functionality to write/encode LEB128s (into a buffer or stream).Use Case
A simple but well known use case would be when dealing with Minecraft's protocol due to the fact it generally utilizing VarInts/VarLongs (LEB128) for numeric values.
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