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Make the disassembly stand-alone #42

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kemenaran opened this issue Mar 24, 2018 · 1 comment
Closed
19 tasks done

Make the disassembly stand-alone #42

kemenaran opened this issue Mar 24, 2018 · 1 comment
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@kemenaran
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kemenaran commented Mar 24, 2018

Now that mgbdis can disassemble banks almost perfectly, we could add the remaining banks so that the disassembly is stand-alone, and doesn't require the original ROM to fill in the blanks.

Of course much of the disassembled code would actually be data, but this can be fixed later.

Total banks

64 banks in the original ROM.

Missing banks

  • $08: Indoor map data
  • $16: Entities pointer table and data, text
  • $17: Credits code and text
  • $1B: Audio code and Music
  • $1C: Dialogs code and text (partially done)
  • $1D: Text
  • $1E: Audio code and Music
  • $1F: Audio code and Music
  • $21: Background and Objects palettes code and data
  • $22: Data
  • $23: Indoor paletes
  • $24: Indoor palettes; code for some overworld objects
  • $25: Overworld tilemaps (00 -> CB)
  • $26: Overworld tilemaps (CC -> FF)
  • $27: Data
  • $28: Photo album and Game Boy Printer code
  • $37: Code
  • $3C: Super GameBoy graphics and code
  • $3D: Code

See the ROM map for details.

@kemenaran kemenaran added the help wanted contributions gladly accepted label Sep 8, 2018
@kemenaran
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Update: more banks are being added. Probably around 60-70% of banks are added now.

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