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Cloudfun is a middleware library that provides game centered storage and task execution for local, remote, or multi-node servers. Written in Scala. Provides both server and client side API:s. Goals: * Provide persistent entities. * Task support, preferably atomic and fault-tolerant. * Support for sending actions from clients to the server, and perceptions from the server to the client. * Ability to run a local server, or separate server accessed over the network * Some multi-node support for servers to allow scaling. * (binary) serialization for network data.