8. SSAA and Camera Stacking
Sunfall Supersampling now supports camera stacking on both Built-in Pipeline and Universal Pipeline.
Note: HDRP Compositor is currently not supported officially supported but some users have managed to make it work with certain setups. The official support is currently under research.
In order to make use of camera stacking for built-in pipeline, just add the super sampling to the cameras you want to supersample and you are good to go!
Supported stacking setups on Built-In:
Setup | Support |
---|---|
SSAA Base Camera + SSAA Top Camera | ✔️ |
SSAA Base Camera + Regular Top Camera | ✔️ |
Regular Base Camera + SSAA Top Camera | ✔️ |
In order to make use of camera stacking for Universal Render Pipeline, only the base camera needs to have the SuperSampling component added
Supported stacking setups on URP:
Setup | Support |
---|---|
SSAA Base Camera + SSAA Top Camera | ✔️ |
SSAA Base Camera + Regular Top Camera | ✔️ |
Regular Base Camera + SSAA Top Camera | ❌ |
NOTE 1: It is important not to add the supersampling component to the top cameras as it will break rendering!
NOTE 2: Due to the way SRP works, it is not possible to have a supersampled overlay camera without supersampled base camera
To add an overlay camera whose contents should also be supersampled, make sure to add the camera to the camera stack of the SSAA child camera instead of your original camera.
To add an overlay camera whose contents should NOT be supersampled, make sure to add the camera to the camera stack of your original camera.