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Changelog 1.4.52‐V7‐beta8

Oleg Agafonov edited this page Mar 2, 2024 · 2 revisions

Face down reworked and hundreds of new cards

New release contains ~450 new cards from PIP, MKM, MKC, CLU and other sets. It also includes new mechanics like Disguise.

Face down cards reworked:

  • gui: added special images for face down cards like Morph, Manifest, etc (download it as normal tokens);
  • gui: added day/night button to view a real card for controller/owner;
  • gui: improved game logs - now it contains a workable object reference (it can be opened with card popup hint like normal card logs);
  • game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card;
  • game: improved combo support with many cards like MDFC, split, adventure, etc (#11873);
  • shot_240302_204958

Improved rendering of some non-standard cards:

  • gui: improved Saga cards (#11762);
  • gui: improved Adventure cards (#11764)
  • gui: improved Class cards (#11767)
  • image

Other fixes:

  • images: added tokens for LCC, RVR, MKM, MKC;
  • images: no more needs in client restart to apply newly downloaded images or render settings;
  • images: improved backface image quality (use main menu -> symbols to download it);
  • images: fixed missing tokens from DDD set;
  • images: fixed missing images download from SLD and other sets (#11883);
  • gui, card viewer: added special set to view all special tokens like face down (XMAGE);
  • gui, cards: added missing image info in card popup hint (now it works in any render mode);
  • server: improved server stability and fixed bloated logs about game timer;
  • AI: fixed wrong timer in computer games;

Abilities fixes:

  • Copy abilities - improved stability and cards support;
  • Modal double-faced cards - improved support, no more other side effects on battlefield;
  • Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks);
  • Storm abilities - added card hints with storm counter (#11795);
  • Train and Mentor abilities - fixed that it triggers without really put a +1/+1 counter (example: Savior of Ollenbock, #11718);

Card fixes:

  • Amend Case of the Shifting Visage - added card hint;
  • Blinkmoth Urn - fixed that it's triggering while tapped;
  • Eldritch Pact - fixed wrong target choose (#11736);
  • Mob Rule - fixed buggy control effect (#11811);
  • Myojin of Grim Betrayal - fixed that ability doesn't work with non-battlefield zones (#11721);
  • Neyali, Suns' Vanguard - improved exile zone;
  • Polygraph Orb - added card hint;
  • Shimmer Dragon - added card hint;
  • The Enigma Jewel - fixed wrong searching for activated abilities (#11832);
  • Training Grounds - improved choices;
  • Warden of the Eye - fixed that it has broken in AI games;
  • Wayta, Trainer Prodigy - fixed wrong cost reduction (#11782);
  • Zombie Mob - fixed wrong trigger;

New cards and reprints for:

  • PIP: added ~200 cards from new set;
  • MKM: added ~70 cards from new set;
  • MKC: added ~50 cards from new set;
  • CLU: added ~30 new cards and ~250 reprints;
  • ACR: Eivor, Battle-Ready, Haystack, Ezio, Blade of Vengeance;
  • ANB: Baloth Packhunter, Compound Fracture, Hallowed Priest, Mardu Outrider, Tin Street Cadet;
  • BIG: reprints;
  • BLB: Mabel, Heir to Cragflame, Bria, Riptide Rogue, Lumra, Bellow of the Woods, Byrke, Long Ear of the Law;
  • ICE: Arcum's Sleigh;
  • MH3: Psychic Frog, Scurry of Gremlins, It That Heralds the End, Flare of Cultivation, Snow-Covered Wastes;
  • MIR: Torrent of Lava, Acidic Dagger;
  • OTJ: Hell to Pay;
  • REX: Dino DNA;
  • SLD: Lara Croft, Tomb Raider;
  • WHO: TARDIS;

Full change history available on GitHub as commits history

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