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LevelX2 edited this page Jan 6, 2016 · 5 revisions

Release 1.4.6v1 (2016-01-06)

FIXES

  • Fixed that the name of a face down spell on the stack was shown in the game log if the spell was targeted by another stack object.
  • Fixed a bug that P/T set of target animated lands (e.g. by Awaken) were set in the wrong sublayer so that the P/T of self animated lands (e.g. Shambling Vent) were always overwritten desite their ability time stamp.
  • Fixed a problem with "put into the graveyard from anywhere triggers" that checked wrongly the state of the source object on the battlefield if went to graveyard itself.
  • Fixed some cost classes that didn't hadle correctly if a cost concerning card movement is paid or not.
  • Fixed that cards without cost (e.g. Ancestral Vision) could be cast from graveyard (e.g. by using Yawgmoth Will). Fixed that cards could be suspended from graveyard (e.g. with Yawgmoth Will).
  • Hideaway - Fixed that the face down card played by hideaway was not correctly set face up again.
  • Fixed a bug that target event was wrongly created if effects like chnage target of Spellskite didn't change the target.
  • Fixed null pointer exception of deck editor.

CARD FIXES

  • Academy Elite - Fixed that it did not get the +1/+1 counters when entering the battlefield.
  • Alhammarret's Archive - Fixed that the double draw effect did not work in steps of the controller's turn before the draw step.
  • Coat of Arms - Fixed that creatures with Changeling were not handled correctly.
  • Cryptborn Horror - Fixed that it did not get the +1/+1 counters when entering the battlefield.
  • Fold into AEther- Fixed that the card could not be put onto battlefield from hand.
  • Great Oak Guardian - Fixed that the untap effect was applied continuously.
  • Grimoire of the Dead - Fixed that the cards were returned under owners control instead Grimoire of the Dead's controllers control.
  • Hallowed Moonlight - Fixed a bug in the way cards were moved to exile.
  • Hinder - Fixed that the countered spell was always moved to top of library.
  • Izzet Guildmage - Fixed wrong rule text for second ability (instant instead of sorcery).
  • Keldon Necropolis - Fixed that it had sacrifice itself osts instead of target creature.
  • Scrap Mastery - Fixed that the cards from graveyard were not returned under the control of the card owner.
  • Sentinel - Fixed target handling.
  • Sylvan Library- Fixed possible null pointer exception.
  • The Chain Veil - Fixed that the intervening if clause was not implemented correctly.

Added cards (262)

Release 1.4.6v0 (2015-12-13)

NEW FEATURES

  • Chat window of the main lobby was split between user talk and system info messages.
  • Player tooltip in a match contains now more information (e.g. number of experience counters).
  • Vintage Cube 2016 added.
  • You can now adjust the delay for showing the tooltip window for cards in the preferences.

CHANGES

  • Holiday cubes are renamed to VINTAGE cubes.
  • Format "Historical Standard" was renamed to "Historical Type 2"
  • Format "Super Standard" was renamed to "Super Type 2"

FIXES

  • Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
  • Myriad - Fixed that wrongly also a token was created for the defending player.
  • Fixed layer problem of BecomesCreatureSourceEffect (causes Chimeric Mass to die after entering the Battlefield).
  • Fixed a bug where wrongly a card object was moved for a copied spell.
  • Fixed a bug of cost reduction calculation.
  • Fixed that some "dies this or another creature" triggered abilities did not work if the source died itself (e.g. Omnath, Locus of Rage).
  • Fixed that the selected avatar image was not shown as avatar in the game.
  • AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice.
  • AI Player - Fixed that the AI took mulligan in Mormir format.
  • Fixed that draw effect was only applied to the first target (e.g. Wheel and Deal only one opponent draws 7 cards).
  • Fixed that casting spells without mana costs did not work correctly for spells with mono hybrid mana costs (e.g. Beseech the Queen by Omniscience).
  • Fixed a problem that the controller of triggered abilities was set to a false value if the source object of the triggered ability was removed from battlefield at the same time as other objects.
  • Deck editor - Fixed a bug that prevented users to add cards to deck or sideboard (was caused by creatures with negative toughness and it was sorted by p/t).

CARD FIXES

  • AEtherling - Fixed that Unblockability lasts permanently if once activated.
  • Altar of Bone - Fixed that the searched card was not revealed.
  • Amoeboid Changeling, Wings of Veles-Vel - Fixed that the character types were changed on the wrong layer.
  • Bloodlord of Vaasgoth - Fixed that Vampires entering the battlefield did never bloodthirst from the Bloodlord.
  • Boundless Realms - Fixed that the lands where moved to hand instead put onto the battelefield.
  • Call to the Kindred - Fixed that it did not work correctly if the enchanted creatures had all creature types or changeling.
  • Commune with Lava - Fixed that also opponents were able to cast the exiled cards.
  • Conviction - Fixed that the activated ability had a mana costs of {U} instead of {W}.
  • Corpse Augur - Fixed that all cards in target players graveyard were counted instead of only creature cards.
  • Dromoka's Command - Fixed that the first mode could target Dromoka's Command itself.
  • Erratic Explosion - Fixed that always no cards were revealed.
  • Goblin Dynamo - Fixed wrong casting cost of 2nd ability.
  • Grasp of Fate - Fixed that only the first target was exiled.
  • Grinning Totem - Fixed that also opponents were able to cast the exiled cards.
  • Homura, Human Ascendant - Fixed return flipped ability. Fixed that some of the Enchantment abilities were applied to all permanents instad of only creatures.
  • Holy Light - Fixed not working -1/-1 unboost effect.
  • Hostility - Fixed that it was was preventing damage to opponents regardless of source.
  • Konda's Banner - Fix NullPointerException when equipped creature is destroyed.
  • Koth of the Hammer - Fixed that the thirs ability was applied to all mountains in range instead of only controlled mountains.
  • Oath of the Ancient Wood - Fixed that the +1/+1 counter was added to Oath of the Ancient Wood instead on target creature.
  • Perplexing Chimera - Fixed that the control effect was not discarded as Perplexing Chimera changed zone.
  • Phyrexian Furnace - Fixed the missing sacrifice cost.
  • Rogue's Passage - Fixed wrong collectors number of C15 card.
  • Savage Summoning - Fixed that the +1/+1 counter was not added.
  • Suture Priest - Fixed that its first ability wasn't optional.
  • Scrambleverse - Fixed that only players in range can get control of the permanets and added missing untap action.
  • Spike Drone - Fixed that it eneterd the battlefield with two +1/+1 counters instead of one.
  • Thada Adel, Acquisitor - Fixed that also opponents were able to cast the exiled cards.
  • Xiahou Dun, the One-Eyed - Fixed missing horsemanship ability.
  • Yavimaya Dryad - Fixed that the Forest was put onto battlefield under controllers control instead of target players control.
  • Yomiji, Who Bars the Way - Fixed that it only returned creature permanents to hand.
  • Zada, Hedron Grinder - Fixed that the spell copy target setting did not work correctly for targets that optional allowed more than one target creature (e.g. spells with Strive).

Added cards (656)

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