forked from Psiphon-Labs/utls
-
Notifications
You must be signed in to change notification settings - Fork 0
/
u_prng.go
162 lines (141 loc) · 3.74 KB
/
u_prng.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/*
* Copyright (c) 2019, Psiphon Inc.
* All rights reserved.
*
* Released under utls licence:
* https://github.com/refraction-networking/utls/blob/master/LICENSE
*/
// This code is a pared down version of:
// https://github.com/Psiphon-Labs/psiphon-tunnel-core/blob/158caea562287284cc3fa5fcd1b3c97b1addf659/psiphon/common/prng/prng.go
package tls
import (
crypto_rand "crypto/rand"
"encoding/binary"
"io"
"math"
"math/rand"
"sync"
"golang.org/x/crypto/sha3"
)
const (
PRNGSeedLength = 32
)
// PRNGSeed is a PRNG seed.
type PRNGSeed [PRNGSeedLength]byte
// NewPRNGSeed creates a new PRNG seed using crypto/rand.Read.
func NewPRNGSeed() (*PRNGSeed, error) {
seed := new(PRNGSeed)
_, err := crypto_rand.Read(seed[:])
if err != nil {
return nil, err
}
return seed, nil
}
// prng is a seeded, unbiased PRNG based on SHAKE256. that is suitable for use
// cases such as obfuscation. Seeding is based on crypto/rand.Read.
//
// This PRNG is _not_ for security use cases including production cryptographic
// key generation.
//
// It is safe to make concurrent calls to a PRNG instance.
//
// PRNG conforms to io.Reader and math/rand.Source, with additional helper
// functions.
type prng struct {
rand *rand.Rand
randomStreamMutex sync.Mutex
randomStream sha3.ShakeHash
}
// newPRNG generates a seed and creates a PRNG with that seed.
func newPRNG() (*prng, error) {
seed, err := NewPRNGSeed()
if err != nil {
return nil, err
}
return newPRNGWithSeed(seed)
}
// newPRNGWithSeed initializes a new PRNG using an existing seed.
func newPRNGWithSeed(seed *PRNGSeed) (*prng, error) {
shake := sha3.NewShake256()
_, err := shake.Write(seed[:])
if err != nil {
return nil, err
}
p := &prng{
randomStream: shake,
}
p.rand = rand.New(p)
return p, nil
}
// Read reads random bytes from the PRNG stream into b. Read conforms to
// io.Reader and always returns len(p), nil.
func (p *prng) Read(b []byte) (int, error) {
p.randomStreamMutex.Lock()
defer p.randomStreamMutex.Unlock()
// ShakeHash.Read never returns an error:
// https://godoc.org/golang.org/x/crypto/sha3#ShakeHash
_, _ = io.ReadFull(p.randomStream, b)
return len(b), nil
}
// Int63 is equivilent to math/read.Int63.
func (p *prng) Int63() int64 {
i := p.Uint64()
return int64(i & (1<<63 - 1))
}
// Int63 is equivilent to math/read.Uint64.
func (p *prng) Uint64() uint64 {
var b [8]byte
p.Read(b[:])
return binary.BigEndian.Uint64(b[:])
}
// Seed must exist in order to use a PRNG as a math/rand.Source. This call is
// not supported and ignored.
func (p *prng) Seed(_ int64) {
}
// FlipWeightedCoin returns the result of a weighted
// random coin flip. If the weight is 0.5, the outcome
// is equally likely to be true or false. If the weight
// is 1.0, the outcome is always true, and if the
// weight is 0.0, the outcome is always false.
//
// Input weights > 1.0 are treated as 1.0.
func (p *prng) FlipWeightedCoin(weight float64) bool {
if weight > 1.0 {
weight = 1.0
}
f := float64(p.Int63()) / float64(math.MaxInt64)
return f > 1.0-weight
}
// Intn is equivilent to math/read.Intn, except it returns 0 if n <= 0
// instead of panicking.
func (p *prng) Intn(n int) int {
if n <= 0 {
return 0
}
return p.rand.Intn(n)
}
// Int63n is equivilent to math/read.Int63n, except it returns 0 if n <= 0
// instead of panicking.
func (p *prng) Int63n(n int64) int64 {
if n <= 0 {
return 0
}
return p.rand.Int63n(n)
}
// Intn is equivilent to math/read.Perm.
func (p *prng) Perm(n int) []int {
return p.rand.Perm(n)
}
// Range selects a random integer in [min, max].
// If min < 0, min is set to 0. If max < min, min is returned.
func (p *prng) Range(min, max int) int {
if min < 0 {
min = 0
}
if max < min {
return min
}
n := p.Intn(max - min + 1)
n += min
return n
}