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Not a gamebreaking bug, because he'll eventually get removed from tactical as Queen reaches her destionation, but it's jarring to have him just disappear in front of player mercenaries.
The text was updated successfully, but these errors were encountered:
If any involved GridNo have been changed by past changes to this feature, there may is a chance that the GridNo inside the .npc-file of Joe (npc-script) failed to get updated. I would have to look into .npc-file and compare to confirm this assumption. If that's the case, this can cause the next record in npc-script failing from triggering.
If it's not the cause, the npc-script still could be used to make him walk away to cross sector borders or teleport at a spot out of sight. I assume the content in npc-script could be triggered via code as well.
Not a gamebreaking bug, because he'll eventually get removed from tactical as Queen reaches her destionation, but it's jarring to have him just disappear in front of player mercenaries.
The text was updated successfully, but these errors were encountered: