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reader.go
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reader.go
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package buf
import (
"io"
"v2ray.com/core/common"
"v2ray.com/core/common/errors"
)
// BytesToBufferReader is a Reader that adjusts its reading speed automatically.
type BytesToBufferReader struct {
io.Reader
buffer []byte
}
// NewBytesToBufferReader returns a new BytesToBufferReader.
func NewBytesToBufferReader(reader io.Reader) Reader {
return &BytesToBufferReader{
Reader: reader,
}
}
func (r *BytesToBufferReader) readSmall() (MultiBuffer, error) {
b := New()
for i := 0; i < 64; i++ {
err := b.Reset(ReadFrom(r.Reader))
if b.IsFull() && largeSize > Size {
r.buffer = newBytes(Size + 1)
}
if !b.IsEmpty() {
return NewMultiBufferValue(b), nil
}
if err != nil {
b.Release()
return nil, err
}
}
return nil, newError("Reader returns too many empty payloads.")
}
func (r *BytesToBufferReader) freeBuffer() {
freeBytes(r.buffer)
r.buffer = nil
}
// ReadMultiBuffer implements Reader.
func (r *BytesToBufferReader) ReadMultiBuffer() (MultiBuffer, error) {
if r.buffer == nil || largeSize == Size {
return r.readSmall()
}
nBytes, err := r.Reader.Read(r.buffer)
if nBytes > 0 {
mb := NewMultiBufferCap(int32(nBytes/Size) + 1)
common.Must2(mb.Write(r.buffer[:nBytes]))
if nBytes == len(r.buffer) && nBytes < int(largeSize) {
freeBytes(r.buffer)
r.buffer = newBytes(int32(nBytes) + 1)
} else if nBytes < Size {
r.freeBuffer()
}
return mb, nil
}
r.freeBuffer()
if err != nil {
return nil, err
}
// Read() returns empty payload and nil err. We don't expect this to happen, but just in case.
return r.readSmall()
}
// BufferedReader is a Reader that keeps its internal buffer.
type BufferedReader struct {
// Reader is the underlying reader to be read from
Reader Reader
// Buffer is the internal buffer to be read from first
Buffer MultiBuffer
// Direct indicates whether or not to use the internal buffer
Direct bool
}
// BufferedBytes returns the number of bytes that is cached in this reader.
func (r *BufferedReader) BufferedBytes() int32 {
return r.Buffer.Len()
}
// ReadByte implements io.ByteReader.
func (r *BufferedReader) ReadByte() (byte, error) {
var b [1]byte
_, err := r.Read(b[:])
return b[0], err
}
// Read implements io.Reader. It reads from internal buffer first (if available) and then reads from the underlying reader.
func (r *BufferedReader) Read(b []byte) (int, error) {
if r.Buffer != nil {
nBytes, _ := r.Buffer.Read(b)
if r.Buffer.IsEmpty() {
r.Buffer.Release()
r.Buffer = nil
}
return nBytes, nil
}
if r.Direct {
if reader, ok := r.Reader.(io.Reader); ok {
return reader.Read(b)
}
}
mb, err := r.Reader.ReadMultiBuffer()
if mb != nil {
nBytes, _ := mb.Read(b)
if !mb.IsEmpty() {
r.Buffer = mb
}
return nBytes, err
}
return 0, err
}
// ReadMultiBuffer implements Reader.
func (r *BufferedReader) ReadMultiBuffer() (MultiBuffer, error) {
if r.Buffer != nil {
mb := r.Buffer
r.Buffer = nil
return mb, nil
}
return r.Reader.ReadMultiBuffer()
}
// ReadAtMost returns a MultiBuffer with at most size.
func (r *BufferedReader) ReadAtMost(size int32) (MultiBuffer, error) {
if r.Buffer == nil {
mb, err := r.Reader.ReadMultiBuffer()
if mb.IsEmpty() && err != nil {
return nil, err
}
r.Buffer = mb
}
mb := r.Buffer.SliceBySize(size)
if r.Buffer.IsEmpty() {
r.Buffer = nil
}
return mb, nil
}
func (r *BufferedReader) writeToInternal(writer io.Writer) (int64, error) {
mbWriter := NewWriter(writer)
totalBytes := int64(0)
if r.Buffer != nil {
totalBytes += int64(r.Buffer.Len())
if err := mbWriter.WriteMultiBuffer(r.Buffer); err != nil {
return 0, err
}
r.Buffer = nil
}
for {
mb, err := r.Reader.ReadMultiBuffer()
if mb != nil {
totalBytes += int64(mb.Len())
if werr := mbWriter.WriteMultiBuffer(mb); werr != nil {
return totalBytes, err
}
}
if err != nil {
return totalBytes, err
}
}
}
// WriteTo implements io.WriterTo.
func (r *BufferedReader) WriteTo(writer io.Writer) (int64, error) {
nBytes, err := r.writeToInternal(writer)
if errors.Cause(err) == io.EOF {
return nBytes, nil
}
return nBytes, err
}
// Close implements io.Closer.
func (r *BufferedReader) Close() error {
if !r.Buffer.IsEmpty() {
r.Buffer.Release()
}
return common.Close(r.Reader)
}