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Networked database causing crashes #150

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thearduinoguy opened this issue Aug 1, 2023 · 3 comments
Open

Networked database causing crashes #150

thearduinoguy opened this issue Aug 1, 2023 · 3 comments
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@thearduinoguy
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Windows 11

Godot 4.1

Database is held on a network server and the program will frequently crash. Has anyone else experienced this or know what may be causing this? If the database is local I do not have the same issues.

@thearduinoguy thearduinoguy added the bug Something isn't working label Aug 1, 2023
@2shady4u
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2shady4u commented Aug 3, 2023

Hello @thearduinoguy

What kind of setup are you using? How are you accessing the database remotely?

@thearduinoguy
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Windows 11 and the database is in a shared folder on a networked PC.

@jaszolty
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jaszolty commented Aug 18, 2023

Hi both,

I'm experiencing crashes too.

Godot 4.1.1
Windows 10 with the database on a shared folder over the network.

For me it seems to crash when exported as a release version. The update statement will actually save OK before Godot crashes and closes completely. So could possibly be to do with close_db() function.

However when exported as debug or running from the editor itself, I have yet to see any crashes.

Thank you.

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