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add missing build files #3
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2youyou2
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May 28, 2020
* add renderpipeline asset * Rndppl (#3) * 编辑器联调 renderpipeline * 加载 renderpipeline * 1 * change init flow * add renderpipeline load failed process * fix interface * fix ci error * fix forward ubo binding error * fix null value & array iterate * fix for of & game.ts line end
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commit c4606c8 Author: JoneLau <32630749+JoneLau@users.noreply.github.com> Date: Sun Sep 13 23:33:07 2020 +0800 adjust the Graphics structure to support continuous data filling (cocos#7359) commit 66f9b20 Merge: 896b22e 2e6c9b6 Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 11 11:13:59 2020 +0800 Merge pull request cocos#7356 from YunHsiao/3d dynamic state cache capacity commit 896b22e Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 11 11:09:45 2020 +0800 fix memory leak (cocos#7362) commit 2e6c9b6 Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Thu Sep 10 14:34:19 2020 +0800 dynamic state cache capacity commit b2d9249 Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Thu Sep 10 15:19:38 2020 +0800 fix circular refs (cocos#7354) commit c85ab01 Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 10 14:44:20 2020 +0800 fix logic error (cocos#7353) commit ae99249 Merge: 9cebf67 6e71962 Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 10 11:44:35 2020 +0800 Merge pull request cocos#7352 from minggo/merge_1.2 Merge 1.2 commit 6e71962 Merge: 9cebf67 9dc5a20 Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 10 11:41:20 2020 +0800 merge v1.2 commit 9cebf67 Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 11:24:03 2020 +0800 Revert "add setTarget adapter (cocos#7342)" (cocos#7351) This reverts commit edbf237. commit 5f0687a Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Thu Sep 10 11:23:30 2020 +0800 more type check on GFX public interfaces (cocos#7350) * more type check on GFX public interfaces * more general vector types commit edbf237 Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 10:02:08 2020 +0800 add setTarget adapter (cocos#7342) commit b44ce3a Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 09:58:20 2020 +0800 add renderWindow adapter (cocos#7343) commit d0c300a Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 09:57:13 2020 +0800 fix pipeline import (cocos#7344) commit a91f97b Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 09:56:41 2020 +0800 rename shaderID (cocos#7347) commit 093436d Author: coulsonwang <coulsonwang@126.com> Date: Thu Sep 10 09:56:10 2020 +0800 hack buffer pool flag to 20 bits (cocos#7349) commit 9dc5a20 Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Wed Sep 9 18:02:02 2020 +0800 fix pass handle type check (cocos#7348) commit 8fffa7f Author: cary <39078800+caryliu1999@users.noreply.github.com> Date: Wed Sep 9 11:37:35 2020 +0800 Change skybox and shadow to buffer pool. (cocos#7306) commit a34a125 Author: pandamicro <lphuabin@gmail.com> Date: Wed Sep 9 10:36:25 2020 +0800 Fix texture reset process (cocos#7338) * Fix texture reset process * refine (#30) Co-authored-by: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> commit 0b73aff Author: ChiaNing <sun.cloud.mo@gmail.com> Date: Wed Sep 9 10:13:34 2020 +0800 imageAsset data bug fix (cocos#7337) * imageAsset data bug fix * update commit 4671f65 Author: minggo <nudtzxm@gmail.com> Date: Wed Sep 9 10:06:40 2020 +0800 do not use pipeline adapter (cocos#7339) commit 6694d74 Author: Leslie Leigh (李的序) <leslieleigh@outlook.com> Date: Tue Sep 8 15:05:16 2020 +0800 Add morph name field (cocos#7332) commit 3422c13 Author: Leslie Leigh (李的序) <leslieleigh@outlook.com> Date: Tue Sep 8 14:55:37 2020 +0800 Bump gift@2.0.7 (cocos#7331) commit 2d1acb5 Author: Knox <knox.h@qq.com> Date: Tue Sep 8 14:19:42 2020 +0800 sync 2d webview (cocos#7318) commit a333b0b Author: Leslie Leigh (李的序) <leslieleigh@outlook.com> Date: Tue Sep 8 14:08:20 2020 +0800 Handle WebGL context lost event (cocos#7291) * Handle WebGL context lost event * Fix commit 8873c62 Author: ChiaNing <sun.cloud.mo@gmail.com> Date: Tue Sep 8 13:56:52 2020 +0800 compressed texture bug fix (cocos#7328) commit f756be4 Author: Santy-Wang <wh19930829@qq.com> Date: Tue Sep 8 10:36:11 2020 +0800 fix loading failure when asset is recursively referenced (cocos#7327) commit 43cc9ec Author: minggo <nudtzxm@gmail.com> Date: Tue Sep 8 10:05:00 2020 +0800 add jsb adapter (cocos#7323) commit d8b2f63 Author: Knox <knox.h@qq.com> Date: Tue Sep 8 10:02:37 2020 +0800 rename video-player-impl-web (cocos#7310) * rename video-player-impl-web * refine code * refine code commit 9719191 Author: minggo <nudtzxm@gmail.com> Date: Mon Sep 7 18:33:49 2020 +0800 record correct shared data (cocos#7326) commit a1beac8 Author: minggo <nudtzxm@gmail.com> Date: Mon Sep 7 11:36:51 2020 +0800 fix typo (cocos#7321) commit d2a8714 Author: minggo <nudtzxm@gmail.com> Date: Mon Sep 7 10:56:11 2020 +0800 Override some classes in jsb (cocos#7319) commit 736e13a Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 4 17:59:23 2020 +0800 sync from 1.2 (cocos#7314) * sync from 1.2 * delete unneeded codes commit 12dbd38 Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 4 17:38:52 2020 +0800 fix binding index (cocos#7312) commit e4bd687 Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 4 16:10:42 2020 +0800 update build engine to ignore wedding out engine codes (cocos#7309) commit fbcd5be Author: Knox <knox.h@qq.com> Date: Fri Sep 4 15:54:59 2020 +0800 improve video player (cocos#7304) commit 331ec76 Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Fri Sep 4 15:04:09 2020 +0800 fix blend target (cocos#7308) * fix blend target * GFXColor now compatible with Color commit 876ce03 Author: minggo <nudtzxm@gmail.com> Date: Fri Sep 4 14:41:48 2020 +0800 record correct submodule handle (cocos#7307) commit 39eac46 Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com> Date: Fri Sep 4 14:07:49 2020 +0800 texture unit opt (cocos#7298) * texture unit opt * type checks * circular ref fix * plane as vec4 compatible * cache IA cross render passes commit acdcd87 Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 3 20:03:26 2020 +0800 invoke function to set blend target (cocos#7299) commit 9ffff43 Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 3 17:47:09 2020 +0800 add submodle into array pool (cocos#7280) * add submodule handle into shared memory * set clearColor to pool (#3) * invoke super destroy at end Co-authored-by: coulsonwang <coulsonwang@126.com> commit cfdb88b Author: minggo <nudtzxm@gmail.com> Date: Thu Sep 3 12:39:37 2020 +0800 update build engine version to 3.1.0-alpha.2 (cocos#7288) * update build engine version to 3.1.0-alpha.2 * update build engine verson commit 7c160fc Merge: ba049f2 8172574 Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:41:41 2020 +0800 Merge pull request cocos#7289 from pandamicro/merge1.2 Merge v1.2 commit 8172574 Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:37:15 2020 +0800 Fix ci commit e9780cd Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:33:09 2020 +0800 Fix sealed global variables commit 3539945 Merge: 9bb07a6 8b42093 Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:30:28 2020 +0800 Merge remote-tracking branch 'origin/3d-v1.2' into merge1.2 # Conflicts: # tests/general/sealed-global-variables.json commit 9bb07a6 Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:29:53 2020 +0800 Fix issue commit ba049f2 Merge: 3d9cd31 31e8d0f Author: pandamicro <lphuabin@gmail.com> Date: Thu Sep 3 11:28:04 2020 +0800 Merge pull request cocos#7281 from pandamicro/merge1.2 Merge v1.2 to 3d commit 31e8d0f Author: pandamicro <lphuabin@gmail.com> Date: Wed Sep 2 23:43:36 2020 +0800 Fix issues commit bfc472f Author: pandamicro <lphuabin@gmail.com> Date: Wed Sep 2 19:54:25 2020 +0800 Fix some issues commit 938b701 Author: pandamicro <lphuabin@gmail.com> Date: Wed Sep 2 18:40:09 2020 +0800 Update package-lock commit 1d2a82d Merge: 3d9cd31 6b43a2d Author: pandamicro <lphuabin@gmail.com> Date: Wed Sep 2 18:39:09 2020 +0800 Merge branch '3d-v1.2' into merge1.2 # Conflicts: # cocos/core/3d/framework/mesh-renderer.ts # cocos/core/components/ui-base/ui-renderable.ts # cocos/core/pipeline/forward/forward-pipeline.ts # cocos/core/pipeline/forward/scene-culling.ts # cocos/core/pipeline/render-additive-light-queue.ts # cocos/core/pipeline/render-stage.ts # cocos/core/pipeline/shadow/shadow-flow.ts # cocos/core/renderer/core/memory-pools.ts # cocos/core/renderer/scene/camera.ts # cocos/core/renderer/scene/model.ts # cocos/core/renderer/scene/render-scene.ts # cocos/core/root.ts # cocos/particle/billboard.ts # cocos/terrain/terrain.ts # cocos/ui/components/button.ts # package-lock.json # package.json # tests/general/sealed-global-variables.json commit 6b43a2d Author: pandamicro <lphuabin@gmail.com> Date: Wed Aug 26 13:47:08 2020 +0800 Update primitives with second uvs commit 3d9cd31 Author: Knox <knox.h@qq.com> Date: Wed Sep 2 15:42:33 2020 +0800 add video player component (cocos#7226) * add video player component * refine code * refine code * refine code * refine code * refine code * refine code * refine code commit 2edd136 Author: coulsonwang <coulsonwang@126.com> Date: Wed Sep 2 14:50:41 2020 +0800 add render window pool handler (cocos#7273) commit b738d9b Author: PP <chinese1236@qq.com> Date: Mon Aug 31 12:26:08 2020 +0800 sync bug fix for Button component from 2d branch (cocos#7179) * reset to normal data when change button transition * support color changed event on Editor update # Conflicts: # cocos/core/components/ui-base/ui-render-component.ts * refine button target update * refine button zoomScale tip * unregister event listeners on old target when target changed * check button._originalScale validity * update originalScale when target transform chanaged * do finishing transition after update finished * fix button state setting * udpate commit e0df589 Author: cary <39078800+caryliu1999@users.noreply.github.com> Date: Mon Aug 31 11:48:33 2020 +0800 export _Deserializer for adapter (cocos#7256) commit 95ab036 Author: cary <39078800+caryliu1999@users.noreply.github.com> Date: Mon Aug 31 11:34:06 2020 +0800 Add serialized data synchronization for pipeline. (cocos#7236) * Add pipeline jsb binding. * Add serialized data synchronization for pipeline. * fix ci * delete legacy * fix ci * delete legacy forwardPipeline commit 4f21401 Author: minggo <nudtzxm@gmail.com> Date: Mon Aug 31 09:56:40 2020 +0800 import pipeline instead (cocos#7218) * import pipeline instead * simplify codes * add jsb index.ts * simplify codes * fix circular dependency * change build engine version * change build-engine version * jsb -> nr commit 07d4798 Author: minggo <nudtzxm@gmail.com> Date: Fri Aug 28 17:32:56 2020 +0800 get global/local descriptor set layout from define.ts (cocos#7243) commit b8d0026 Author: Knox <knox.h@qq.com> Date: Thu Aug 27 19:51:43 2020 +0800 sync #3d-tasks/issues/3962 (cocos#7232) * sync #3d-tasks/issues/3962 cocos#5598 cocos#6575 cocos#6333 cocos#4003 cocos#4240 cocos#5444 cocos#5178 cocos#5656 cocos#5672 cocos#3515 cocos#3617 cocos#3802 cocos#4152 * refine code commit 700c67f Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com> Date: Thu Aug 27 10:53:51 2020 +0800 sync cocos#6710 (cocos#7165) commit ec566ce Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com> Date: Thu Aug 27 10:53:09 2020 +0800 sync cocos#6076 (cocos#7161) commit 7256f34 Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com> Date: Thu Aug 27 10:51:40 2020 +0800 sync cocos#6002 (cocos#7160) commit 3048de3 Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com> Date: Thu Aug 27 10:51:10 2020 +0800 sync cocos#5952 (cocos#7158) commit 85a6f2a Author: minggo <nudtzxm@gmail.com> Date: Wed Aug 26 11:46:35 2020 +0800 make model is intialized before reused (cocos#7221) commit 951deef Author: cary <39078800+caryliu1999@users.noreply.github.com> Date: Tue Aug 25 15:00:14 2020 +0800 Remove the dependency of the pipeline on the model. (cocos#7207) commit 909fde2 Author: minggo <nudtzxm@gmail.com> Date: Tue Aug 25 14:35:40 2020 +0800 move RenderWindow to renderer/core (cocos#7216) commit 035a632 Author: minggo <nudtzxm@gmail.com> Date: Mon Aug 24 11:43:43 2020 +0800 invoke Model.initialize() before being resued (cocos#7201) commit cd03651 Author: PP <chinese1236@qq.com> Date: Fri Aug 21 18:50:28 2020 +0800 remove jsb module declaration in engine repo (cocos#7143) * remove jsb module declaration in engine repo * ignore jsb check * space commit b019972 Author: minggo <nudtzxm@gmail.com> Date: Fri Aug 21 17:04:36 2020 +0800 Add array pool and add more elements into shared memory (cocos#7197) * Add array pool and add more elements into shared memory * use template parameter * use template parameter * don't use shared memory for director commit 2618dc6 Author: pandamicro <lphuabin@gmail.com> Date: Fri Aug 21 14:19:06 2020 +0800 Bump tfig@2.0.3 (cocos#7198) (cocos#7199) Co-authored-by: Leslie Leigh (李的序) <leslieleigh@outlook.com> commit 12a1dda Merge: da5c216 bfe63f4 Author: pandamicro <lphuabin@gmail.com> Date: Fri Aug 21 10:59:03 2020 +0800 Merge pull request cocos#7196 from pandamicro/merge1.2 Merge v1.2 commit bfe63f4 Merge: 2fb448c f289fa7 Author: pandamicro <lphuabin@gmail.com> Date: Fri Aug 21 10:48:52 2020 +0800 Merge remote-tracking branch 'origin/3d-v1.2' into merge1.2 # Conflicts: # cocos/core/game.ts commit 2fb448c Author: pandamicro <lphuabin@gmail.com> Date: Fri Aug 21 10:45:49 2020 +0800 Fix commit da5c216 Author: yinkaile <501251991@qq.com> Date: Wed Aug 19 17:42:41 2020 +0800 sync cocos#5195 (cocos#7150) commit e68cd34 Author: PP <chinese1236@qq.com> Date: Sun Aug 16 23:05:25 2020 +0800 ban runninng engine main loop in editor (cocos#7098) * ban runninng engine main loop in editor * update
2youyou2
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Sep 28, 2020
* add submodule handle into shared memory * set clearColor to pool (#3) * invoke super destroy at end Co-authored-by: coulsonwang <coulsonwang@126.com>
2youyou2
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May 1, 2021
* [Feature] 将 inspector 模版移动到引擎 * 支持 material 的渲染 * 增加 assets 的 i18n 文案; 修改 scene 编辑 (#1) * 添加 i18n 的 assets 配置 * 增加 assets 的 i18n 文案 * 增加只读样式 * 初步添加 image 类型的几个资源编辑 * 初步完成 image 编辑 * image 增加 i18n 文案 * 完成 sprite-frame 属性编辑 * 回退修改 * 完成 sprite-frame 除九宫格编辑外的功能 * 添加 texture 资源编辑 * 调整图片显示 * 调整 ui-image 使用时背景透明的样式 * Add inspector typescript (#2) * inspector增加typescript https://github.com/cocos-creator/3d-tasks/issues/6427 * 修复多选的样式 * Update typescript.js 全部设置为英文注释 * Update typescript.js 去掉了多余的替换 * update style * Add javascript inspector (#4) * create javascript inspector * 修复样式,完善代码 * Update javascript.js 分而治之 不再把变量写在全局上 * Update javascript.js 优化代码 - 减少多余的层级 - 在update的时候加了一层判断 - 删掉多余的$ * create javascript inspector * 修复样式,完善代码 * Update javascript.js 分而治之 不再把变量写在全局上 * Update javascript.js 优化代码 - 减少多余的层级 - 在update的时候加了一层判断 - 删掉多余的$ * update i18n of inspector,update inspector of javascript - 将代码结构优化了一下 - 将不是公用的方法放在了各自元素的update方法上 - 调用_onPluginStateChanged 的时候将会update所有ui元素 - 将样式优化了一下 - 取消没必要的缩进 * Update javascript.js * add tooltip Co-authored-by: SijieWang <itharbors@outlook.com> * 完成 sprite-editor 九宫格编辑的联调 (#5) * 增加容错 * 完成 sprite-editor 的编辑联调 * add audio-clip inspector (#6) Co-authored-by: SijieWang <itharbors@outlook.com> * create effect-header inspector (#7) Co-authored-by: SijieWang <itharbors@outlook.com> * 增加 footer 和 header 功能 * 分离 image 显示 (#16) * Add json inspector (#3) * add json inspector https://github.com/cocos-creator/3d-tasks/issues/6427 * 修复 inspector json多选的样式 * Update json.js 修改注释全部为英文 * Update json.js 去掉了多余的代码 * update style * add json inspector https://github.com/cocos-creator/3d-tasks/issues/6427 * 修复 inspector json多选的样式 * Update json.js 修改注释全部为英文 * Update json.js 去掉了多余的代码 * update style * Add era texture cube inspector (#8) * create inspector of erp-texture-cube * Update erp-texture-cube.js * add i18n ,make code better * add i18n ,support multi-select * effect 资源的编辑 (#15) * 增加容错 * 完成 sprite-editor 的编辑联调 * 初步显示 effect 资源 * 完成 effect 的编辑 Co-authored-by: SijieWang <itharbors@outlook.com> * add inspector of particle (#10) * add inspector of particle It is not clear how to import other inspectors, for example, here we need to import the texture inspector * add tooltip Co-authored-by: SijieWang <itharbors@outlook.com> * Create prop.js (#18) * Create prop.js * Update prop.js * Update prop.js * add getCustomPropElements function * Update prop.js * Update prop.js * add description * add label-atlas inspector (#9) * add label-atlas inspector * Update label-atlas.js 去掉了多余的层级,直接使用this.$.xxx 每次更改元素属性的时候都会调用一次update * add i18n * Update label-atlas.js 调用update\ready方法前判断方法是否存在 * Update label-atlas.js 增加了对只读状态的判断 * fixed i18n * update i18n add i18n to all label * allow multi select * Update label-atlas.js fix getInvalid * remove useless update Co-authored-by: SijieWang <itharbors@outlook.com> * add physics-meterial inspector (#11) * add physics-meterial inspector * fixed wrong code * Update physics-material.js * hide content when multiselect * add render-texture inspector (#13) * add render-texture inspector * Update tsconfig.json Co-authored-by: SijieWang <itharbors@outlook.com> * Add render flow inspector (#12) * add renderer-flow * not use requestAnimationFrame Co-authored-by: SijieWang <itharbors@outlook.com> * add text inspector (#14) Co-authored-by: SijieWang <itharbors@outlook.com> * add video-clip inspector (#17) Co-authored-by: SijieWang <itharbors@outlook.com> * Add page view inspector (#25) * add page view inspector * add page view inspector * remove empty line * add page view inspector * remove empty line * 完成 fbx 的编辑 (#20) * fbx 内部模块拆分 * 调通 model 模块 * 完成预览分离及显示的调试 * 添加 material fbx 模块的编辑 * 材质图片的编辑 * 初步 fbx animation 编辑界面 * 完成了 fbx animation 编辑 * 添加 gltf 编辑 * 更新中文 fbx 文案 * 合并 Co-authored-by: SijieWang <itharbors@outlook.com> * add video player inspector (#37) * 检查并调整部分 assets 资源的编辑 (#39) * audio 支持多选显示 * effect 补充部分元素 readonly 状态 * sprite-frame 增加 九宫格编辑按钮的 disabled 状态 * 图片多选情况下不显示 edit 按钮和预览面板 * 补充 mesh 文件预览 * 补充 2d particle 编辑 * 补充 physics-material 的编辑 * 补充 typescript 编辑 * 修改 javascript 的编辑 * 添加 gltf-skeleton 预览 * 修改 text 文件编辑 * 修改 erp-textrue-cube 编辑;修改 image sub ui-panel 的数据引用 * add texture-cube inspector (#19) * add texture-cube inspector 目前无法监听width变化 * Update texture-cube.js update style * listen confirm event instead of change event * Update assets.js Co-authored-by: SijieWang <itharbors@outlook.com> * add prefab-link inspector ,creat i18n of components 's inspector (#24) * add prefab-link inspector ,creat i18n of components * Update prefab-link.js * format html * add polygon collider2d inspector (#23) * add polygon collider2d inspector * remove useless update * Update polygon-collider.js * Update polygon-collider.js format * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add inspector of rich text (#26) * add inspector of rich text * Update rich-text.js * Update components.js * dormat html * Update rich-text.js Co-authored-by: SijieWang <itharbors@outlook.com> * add slider inspector (#30) * add slider inspector * format html * Update slider.js Co-authored-by: SijieWang <itharbors@outlook.com> * add sphere light inspector (#31) * add sphere light * format html * Update sphere-light.js Co-authored-by: SijieWang <itharbors@outlook.com> * add safe-area inspector (#27) * add safe-area inspector * format html * Update safe-area.js Co-authored-by: SijieWang <itharbors@outlook.com> * add sprite inspector (#33) * add sprite inspector * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add terrain inspector (#34) * add terrain inspector * update format * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add scroll view inspector (#28) * add scroll view inspector * format html * Update scroll-view.js Co-authored-by: SijieWang <itharbors@outlook.com> * add skeletal animation inspector (#29) Co-authored-by: SijieWang <itharbors@outlook.com> * add spot light inspector (#32) * add spot light inspector * format * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add toggle inspector (#36) * add toggle inspector * format html * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add particle-system inspector (#38) * add particle-system inspector rotation的xyz修改会出现错误,需要帮助 * format html Co-authored-by: SijieWang <itharbors@outlook.com> * Add batched skinning model inspector (#40) * add batched-skinning-model insepctor * Update batched-skinning-model.js * Update components.js Co-authored-by: SijieWang <itharbors@outlook.com> * add button inspector (#42) * add button inspector * format html * format and don't change displayname Co-authored-by: SijieWang <itharbors@outlook.com> * Add layout inspector (#43) * Add layout inspector * format html Co-authored-by: SijieWang <itharbors@outlook.com> * Add web view inspector (#44) * add webview inspector 我不清楚如何在自己修改dump得时候如何通知 * Update webview.js 使用了hack的方法发出了change-dump * format html Co-authored-by: SijieWang <itharbors@outlook.com> * add particle system 2d inspector (#45) Co-authored-by: SijieWang <itharbors@outlook.com> * add widget inspector (#47) Co-authored-by: SijieWang <itharbors@outlook.com> * 检查了几种资源的编辑 (#46) * 添加 texture-cube 的编辑 * 修改 video 预览 * 修改 render-texture 编辑 * 增加 render-pipeline 编辑 * 补充 label-atlas 编辑 * 修复节点复用时的事件绑定 * add texture to auto atlas (cocos#49) * add texture to auto atlas * 修改带下划线变量名 * 继续部分资源编辑调整 (cocos#48) * 补充 teture-cube 的赋值 (cherry picked from commit 5a3c9a8ef1d1313922197ae04ba27cff81d4c474) * 修改 render-pipeline 编辑 (cherry picked from commit e34418074ddd271941663e57c210b98f4d73f7f7) * 修改 chunk 文件编辑 * 修改代码显示的相关文件 * 调整代码类显示效果 * 调整剩余三个文件中的 _asset 写法,去掉下划线 * 合并 image 编辑的代码 * 回退 json 代码的输出修改 * 调整 node component 编辑 (cocos#50) * 增加 setReadonly 工具函数 * 注册的组件按字母排序,以便剔除重复注册 * 新的节点组件编辑模式 * 增加 cc.Layout 编辑 * cc.PageView 没有额外交互不需要自定义编辑 * 修改 cc.RichText 编辑 * 修改 cc.ScrollView 编辑 * 取消 cc.Slider 自定义编辑 * 修改 cc.Toggle 编辑 * 增加一个基类,减少重复代码 * 修改 cc.SphereLight 编辑 * 修改 cc.WebView 编辑 * 修改 cc.VideoPlayer 编辑 * 修改 cc.SpotLight 编辑 * 修改 cc.Terrain 编辑 * 检查多选后属性值是否一致 * 修改 cc.SafeArea 编辑 * 修改 cc.PolygonCollider2D 编辑 * 修改 batched-skinning-model 编辑 * 回退一处修改;添加 displayOrder 100 的注释 * 回退一处修改 * Update particle-system.js 修正了显示的内容 * Update particle-system.js * 修改 cc.ParticleSystem2D 编辑 * Update particle-system.js * Update particle-system.js * 修改属性同行的样式;增加 emitterMode 值切换其他属性显示 * 去掉 cc.SkeletalAnimation 编辑模板 Co-authored-by: zhangxin <13622872688@163.com> Co-authored-by: 黄森斌 <arsen2010@126.com> Co-authored-by: zhangxin <59186205+chichinohaha@users.noreply.github.com> Co-authored-by: 媛媛 <yuanyuan1497@foxmail.com> Co-authored-by: zhangxin <13622872688@163.com>
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Re: cocos-creator/2d-tasks#
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