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add missing build files #3

Merged
merged 1 commit into from
May 21, 2019
Merged

add missing build files #3

merged 1 commit into from
May 21, 2019

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2youyou2
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Re: cocos-creator/2d-tasks#

Changes:
*

@2youyou2 2youyou2 merged commit 2a88e66 into v2.3.0 May 21, 2019
2youyou2 pushed a commit that referenced this pull request May 28, 2020
* add renderpipeline asset

* Rndppl (#3)

* 编辑器联调 renderpipeline

* 加载 renderpipeline

* 1

* change init flow

* add renderpipeline load failed process

* fix interface

* fix ci error

* fix forward ubo binding error

* fix null value & array iterate

* fix for of & game.ts line end
2youyou2 added a commit that referenced this pull request Sep 14, 2020
commit c4606c8
Author: JoneLau <32630749+JoneLau@users.noreply.github.com>
Date:   Sun Sep 13 23:33:07 2020 +0800

    adjust the Graphics structure to support continuous data filling (cocos#7359)

commit 66f9b20
Merge: 896b22e 2e6c9b6
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 11 11:13:59 2020 +0800

    Merge pull request cocos#7356 from YunHsiao/3d

    dynamic state cache capacity

commit 896b22e
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 11 11:09:45 2020 +0800

    fix memory leak (cocos#7362)

commit 2e6c9b6
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Thu Sep 10 14:34:19 2020 +0800

    dynamic state cache capacity

commit b2d9249
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Thu Sep 10 15:19:38 2020 +0800

    fix circular refs (cocos#7354)

commit c85ab01
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 10 14:44:20 2020 +0800

    fix logic error (cocos#7353)

commit ae99249
Merge: 9cebf67 6e71962
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 10 11:44:35 2020 +0800

    Merge pull request cocos#7352 from minggo/merge_1.2

    Merge 1.2

commit 6e71962
Merge: 9cebf67 9dc5a20
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 10 11:41:20 2020 +0800

    merge v1.2

commit 9cebf67
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 11:24:03 2020 +0800

    Revert "add setTarget adapter (cocos#7342)" (cocos#7351)

    This reverts commit edbf237.

commit 5f0687a
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Thu Sep 10 11:23:30 2020 +0800

    more type check on GFX public interfaces (cocos#7350)

    * more type check on GFX public interfaces
    * more general vector types

commit edbf237
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 10:02:08 2020 +0800

    add setTarget adapter (cocos#7342)

commit b44ce3a
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 09:58:20 2020 +0800

    add renderWindow adapter (cocos#7343)

commit d0c300a
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 09:57:13 2020 +0800

    fix pipeline import (cocos#7344)

commit a91f97b
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 09:56:41 2020 +0800

    rename shaderID (cocos#7347)

commit 093436d
Author: coulsonwang <coulsonwang@126.com>
Date:   Thu Sep 10 09:56:10 2020 +0800

    hack buffer pool flag to 20 bits (cocos#7349)

commit 9dc5a20
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Wed Sep 9 18:02:02 2020 +0800

    fix pass handle type check (cocos#7348)

commit 8fffa7f
Author: cary <39078800+caryliu1999@users.noreply.github.com>
Date:   Wed Sep 9 11:37:35 2020 +0800

    Change skybox and shadow to buffer pool. (cocos#7306)

commit a34a125
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Sep 9 10:36:25 2020 +0800

    Fix texture reset process (cocos#7338)

    * Fix texture reset process

    * refine (#30)

    Co-authored-by: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>

commit 0b73aff
Author: ChiaNing <sun.cloud.mo@gmail.com>
Date:   Wed Sep 9 10:13:34 2020 +0800

    imageAsset data bug fix (cocos#7337)

    * imageAsset data bug fix

    * update

commit 4671f65
Author: minggo <nudtzxm@gmail.com>
Date:   Wed Sep 9 10:06:40 2020 +0800

    do not use pipeline adapter (cocos#7339)

commit 6694d74
Author: Leslie Leigh (李的序) <leslieleigh@outlook.com>
Date:   Tue Sep 8 15:05:16 2020 +0800

    Add morph name field (cocos#7332)

commit 3422c13
Author: Leslie Leigh (李的序) <leslieleigh@outlook.com>
Date:   Tue Sep 8 14:55:37 2020 +0800

    Bump gift@2.0.7 (cocos#7331)

commit 2d1acb5
Author: Knox <knox.h@qq.com>
Date:   Tue Sep 8 14:19:42 2020 +0800

    sync 2d webview (cocos#7318)

commit a333b0b
Author: Leslie Leigh (李的序) <leslieleigh@outlook.com>
Date:   Tue Sep 8 14:08:20 2020 +0800

    Handle WebGL context lost event (cocos#7291)

    * Handle WebGL context lost event

    * Fix

commit 8873c62
Author: ChiaNing <sun.cloud.mo@gmail.com>
Date:   Tue Sep 8 13:56:52 2020 +0800

    compressed texture bug fix (cocos#7328)

commit f756be4
Author: Santy-Wang <wh19930829@qq.com>
Date:   Tue Sep 8 10:36:11 2020 +0800

    fix loading failure when asset is recursively referenced (cocos#7327)

commit 43cc9ec
Author: minggo <nudtzxm@gmail.com>
Date:   Tue Sep 8 10:05:00 2020 +0800

    add jsb adapter (cocos#7323)

commit d8b2f63
Author: Knox <knox.h@qq.com>
Date:   Tue Sep 8 10:02:37 2020 +0800

    rename video-player-impl-web (cocos#7310)

    * rename video-player-impl-web

    * refine code

    * refine code

commit 9719191
Author: minggo <nudtzxm@gmail.com>
Date:   Mon Sep 7 18:33:49 2020 +0800

    record correct shared data (cocos#7326)

commit a1beac8
Author: minggo <nudtzxm@gmail.com>
Date:   Mon Sep 7 11:36:51 2020 +0800

    fix typo (cocos#7321)

commit d2a8714
Author: minggo <nudtzxm@gmail.com>
Date:   Mon Sep 7 10:56:11 2020 +0800

    Override some classes in jsb (cocos#7319)

commit 736e13a
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 4 17:59:23 2020 +0800

    sync from 1.2 (cocos#7314)

    * sync from 1.2

    * delete unneeded codes

commit 12dbd38
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 4 17:38:52 2020 +0800

    fix binding index (cocos#7312)

commit e4bd687
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 4 16:10:42 2020 +0800

    update build engine to ignore wedding out engine codes (cocos#7309)

commit fbcd5be
Author: Knox <knox.h@qq.com>
Date:   Fri Sep 4 15:54:59 2020 +0800

    improve video player (cocos#7304)

commit 331ec76
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Fri Sep 4 15:04:09 2020 +0800

    fix blend target (cocos#7308)

    * fix blend target

    * GFXColor now compatible with Color

commit 876ce03
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Sep 4 14:41:48 2020 +0800

    record correct submodule handle (cocos#7307)

commit 39eac46
Author: Yun Hsiao Wu <inheritorofgalaxy@gmail.com>
Date:   Fri Sep 4 14:07:49 2020 +0800

    texture unit opt (cocos#7298)

    * texture unit opt

    * type checks

    * circular ref fix

    * plane as vec4 compatible

    * cache IA cross render passes

commit acdcd87
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 3 20:03:26 2020 +0800

    invoke function to set blend target (cocos#7299)

commit 9ffff43
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 3 17:47:09 2020 +0800

    add submodle into array pool (cocos#7280)

    * add submodule handle into shared memory

    * set clearColor to pool (#3)

    * invoke super destroy at end

    Co-authored-by: coulsonwang <coulsonwang@126.com>

commit cfdb88b
Author: minggo <nudtzxm@gmail.com>
Date:   Thu Sep 3 12:39:37 2020 +0800

    update build engine version to 3.1.0-alpha.2 (cocos#7288)

    * update build engine version to 3.1.0-alpha.2

    * update build engine verson

commit 7c160fc
Merge: ba049f2 8172574
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:41:41 2020 +0800

    Merge pull request cocos#7289 from pandamicro/merge1.2

    Merge v1.2

commit 8172574
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:37:15 2020 +0800

    Fix ci

commit e9780cd
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:33:09 2020 +0800

    Fix sealed global variables

commit 3539945
Merge: 9bb07a6 8b42093
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:30:28 2020 +0800

    Merge remote-tracking branch 'origin/3d-v1.2' into merge1.2

    # Conflicts:
    #	tests/general/sealed-global-variables.json

commit 9bb07a6
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:29:53 2020 +0800

    Fix issue

commit ba049f2
Merge: 3d9cd31 31e8d0f
Author: pandamicro <lphuabin@gmail.com>
Date:   Thu Sep 3 11:28:04 2020 +0800

    Merge pull request cocos#7281 from pandamicro/merge1.2

    Merge v1.2 to 3d

commit 31e8d0f
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Sep 2 23:43:36 2020 +0800

    Fix issues

commit bfc472f
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Sep 2 19:54:25 2020 +0800

    Fix some issues

commit 938b701
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Sep 2 18:40:09 2020 +0800

    Update package-lock

commit 1d2a82d
Merge: 3d9cd31 6b43a2d
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Sep 2 18:39:09 2020 +0800

    Merge branch '3d-v1.2' into merge1.2

    # Conflicts:
    #	cocos/core/3d/framework/mesh-renderer.ts
    #	cocos/core/components/ui-base/ui-renderable.ts
    #	cocos/core/pipeline/forward/forward-pipeline.ts
    #	cocos/core/pipeline/forward/scene-culling.ts
    #	cocos/core/pipeline/render-additive-light-queue.ts
    #	cocos/core/pipeline/render-stage.ts
    #	cocos/core/pipeline/shadow/shadow-flow.ts
    #	cocos/core/renderer/core/memory-pools.ts
    #	cocos/core/renderer/scene/camera.ts
    #	cocos/core/renderer/scene/model.ts
    #	cocos/core/renderer/scene/render-scene.ts
    #	cocos/core/root.ts
    #	cocos/particle/billboard.ts
    #	cocos/terrain/terrain.ts
    #	cocos/ui/components/button.ts
    #	package-lock.json
    #	package.json
    #	tests/general/sealed-global-variables.json

commit 6b43a2d
Author: pandamicro <lphuabin@gmail.com>
Date:   Wed Aug 26 13:47:08 2020 +0800

    Update primitives with second uvs

commit 3d9cd31
Author: Knox <knox.h@qq.com>
Date:   Wed Sep 2 15:42:33 2020 +0800

    add video player component (cocos#7226)

    * add video player component

    * refine code

    * refine code

    * refine code

    * refine code

    * refine code

    * refine code

    * refine code

commit 2edd136
Author: coulsonwang <coulsonwang@126.com>
Date:   Wed Sep 2 14:50:41 2020 +0800

    add render window pool handler (cocos#7273)

commit b738d9b
Author: PP <chinese1236@qq.com>
Date:   Mon Aug 31 12:26:08 2020 +0800

    sync bug fix for Button component from 2d branch  (cocos#7179)

    * reset to normal data when change button transition

    * support color changed event on Editor

    update

    # Conflicts:
    #	cocos/core/components/ui-base/ui-render-component.ts

    * refine button target

    update

    * refine button zoomScale tip

    * unregister event listeners on old target when target changed

    * check button._originalScale validity

    * update originalScale when target transform chanaged

    * do finishing transition after update finished

    * fix button state setting

    * udpate

commit e0df589
Author: cary <39078800+caryliu1999@users.noreply.github.com>
Date:   Mon Aug 31 11:48:33 2020 +0800

    export _Deserializer for adapter (cocos#7256)

commit 95ab036
Author: cary <39078800+caryliu1999@users.noreply.github.com>
Date:   Mon Aug 31 11:34:06 2020 +0800

    Add serialized data synchronization for pipeline. (cocos#7236)

    * Add pipeline jsb binding.

    * Add serialized data synchronization for pipeline.

    * fix ci

    * delete legacy

    * fix ci

    * delete legacy forwardPipeline

commit 4f21401
Author: minggo <nudtzxm@gmail.com>
Date:   Mon Aug 31 09:56:40 2020 +0800

    import pipeline instead (cocos#7218)

    * import pipeline instead

    * simplify codes

    * add jsb index.ts

    * simplify codes

    * fix circular dependency

    * change build engine version

    * change build-engine version

    * jsb -> nr

commit 07d4798
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Aug 28 17:32:56 2020 +0800

    get global/local descriptor set layout from define.ts (cocos#7243)

commit b8d0026
Author: Knox <knox.h@qq.com>
Date:   Thu Aug 27 19:51:43 2020 +0800

    sync #3d-tasks/issues/3962 (cocos#7232)

    * sync #3d-tasks/issues/3962

    cocos#5598
    cocos#6575
    cocos#6333
    cocos#4003
    cocos#4240
    cocos#5444
    cocos#5178
    cocos#5656
    cocos#5672
    cocos#3515
    cocos#3617
    cocos#3802
    cocos#4152

    * refine code

commit 700c67f
Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com>
Date:   Thu Aug 27 10:53:51 2020 +0800

    sync cocos#6710 (cocos#7165)

commit ec566ce
Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com>
Date:   Thu Aug 27 10:53:09 2020 +0800

    sync cocos#6076 (cocos#7161)

commit 7256f34
Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com>
Date:   Thu Aug 27 10:51:40 2020 +0800

    sync cocos#6002 (cocos#7160)

commit 3048de3
Author: zhefeng.zhang <35944775+Jno1995@users.noreply.github.com>
Date:   Thu Aug 27 10:51:10 2020 +0800

    sync cocos#5952 (cocos#7158)

commit 85a6f2a
Author: minggo <nudtzxm@gmail.com>
Date:   Wed Aug 26 11:46:35 2020 +0800

    make model is intialized before reused (cocos#7221)

commit 951deef
Author: cary <39078800+caryliu1999@users.noreply.github.com>
Date:   Tue Aug 25 15:00:14 2020 +0800

    Remove the dependency of the pipeline on the model. (cocos#7207)

commit 909fde2
Author: minggo <nudtzxm@gmail.com>
Date:   Tue Aug 25 14:35:40 2020 +0800

    move RenderWindow to renderer/core (cocos#7216)

commit 035a632
Author: minggo <nudtzxm@gmail.com>
Date:   Mon Aug 24 11:43:43 2020 +0800

    invoke Model.initialize() before being resued (cocos#7201)

commit cd03651
Author: PP <chinese1236@qq.com>
Date:   Fri Aug 21 18:50:28 2020 +0800

    remove jsb module declaration in engine repo (cocos#7143)

    * remove jsb module declaration in engine repo

    * ignore jsb check

    * space

commit b019972
Author: minggo <nudtzxm@gmail.com>
Date:   Fri Aug 21 17:04:36 2020 +0800

    Add array pool and add more elements into shared memory (cocos#7197)

    * Add array pool and add more elements into shared memory

    * use template parameter

    * use template parameter

    * don't use shared memory for director

commit 2618dc6
Author: pandamicro <lphuabin@gmail.com>
Date:   Fri Aug 21 14:19:06 2020 +0800

    Bump tfig@2.0.3 (cocos#7198) (cocos#7199)

    Co-authored-by: Leslie Leigh (李的序) <leslieleigh@outlook.com>

commit 12a1dda
Merge: da5c216 bfe63f4
Author: pandamicro <lphuabin@gmail.com>
Date:   Fri Aug 21 10:59:03 2020 +0800

    Merge pull request cocos#7196 from pandamicro/merge1.2

    Merge v1.2

commit bfe63f4
Merge: 2fb448c f289fa7
Author: pandamicro <lphuabin@gmail.com>
Date:   Fri Aug 21 10:48:52 2020 +0800

    Merge remote-tracking branch 'origin/3d-v1.2' into merge1.2

    # Conflicts:
    #	cocos/core/game.ts

commit 2fb448c
Author: pandamicro <lphuabin@gmail.com>
Date:   Fri Aug 21 10:45:49 2020 +0800

    Fix

commit da5c216
Author: yinkaile <501251991@qq.com>
Date:   Wed Aug 19 17:42:41 2020 +0800

    sync cocos#5195 (cocos#7150)

commit e68cd34
Author: PP <chinese1236@qq.com>
Date:   Sun Aug 16 23:05:25 2020 +0800

    ban runninng engine main loop in editor (cocos#7098)

    * ban runninng engine main loop in editor

    * update
2youyou2 pushed a commit that referenced this pull request Sep 28, 2020
* add submodule handle into shared memory

* set clearColor to pool (#3)

* invoke super destroy at end

Co-authored-by: coulsonwang <coulsonwang@126.com>
2youyou2 pushed a commit that referenced this pull request May 1, 2021
* [Feature] 将 inspector 模版移动到引擎

* 支持 material 的渲染

* 增加 assets 的 i18n 文案; 修改 scene 编辑 (#1)

* 添加 i18n 的 assets 配置

* 增加 assets 的 i18n 文案

* 增加只读样式

* 初步添加 image 类型的几个资源编辑

* 初步完成 image 编辑

* image 增加 i18n 文案

* 完成 sprite-frame 属性编辑

* 回退修改

* 完成 sprite-frame 除九宫格编辑外的功能

* 添加 texture 资源编辑

* 调整图片显示

* 调整 ui-image 使用时背景透明的样式

* Add inspector typescript (#2)

* inspector增加typescript

https://github.com/cocos-creator/3d-tasks/issues/6427

* 修复多选的样式

* Update typescript.js

全部设置为英文注释

* Update typescript.js

去掉了多余的替换

* update style

* Add javascript inspector (#4)

* create javascript inspector

* 修复样式,完善代码

* Update javascript.js

分而治之
不再把变量写在全局上

* Update javascript.js

优化代码
- 减少多余的层级
- 在update的时候加了一层判断
- 删掉多余的$

* create javascript inspector

* 修复样式,完善代码

* Update javascript.js

分而治之
不再把变量写在全局上

* Update javascript.js

优化代码
- 减少多余的层级
- 在update的时候加了一层判断
- 删掉多余的$

* update i18n of inspector,update inspector of javascript

- 将代码结构优化了一下
    - 将不是公用的方法放在了各自元素的update方法上
    - 调用_onPluginStateChanged 的时候将会update所有ui元素
- 将样式优化了一下
    - 取消没必要的缩进

* Update javascript.js

* add tooltip

Co-authored-by: SijieWang <itharbors@outlook.com>

* 完成 sprite-editor 九宫格编辑的联调 (#5)

* 增加容错

* 完成 sprite-editor 的编辑联调

* add audio-clip inspector (#6)

Co-authored-by: SijieWang <itharbors@outlook.com>

* create effect-header inspector (#7)

Co-authored-by: SijieWang <itharbors@outlook.com>

* 增加 footer 和 header 功能

* 分离 image 显示 (#16)

* Add json inspector (#3)

* add json inspector

https://github.com/cocos-creator/3d-tasks/issues/6427

* 修复 inspector json多选的样式

* Update json.js

修改注释全部为英文

* Update json.js

去掉了多余的代码

* update style

* add json inspector

https://github.com/cocos-creator/3d-tasks/issues/6427

* 修复 inspector json多选的样式

* Update json.js

修改注释全部为英文

* Update json.js

去掉了多余的代码

* update style

* Add era texture cube inspector (#8)

* create inspector of erp-texture-cube

* Update erp-texture-cube.js

* add i18n ,make code better

* add i18n ,support multi-select

* effect 资源的编辑 (#15)

* 增加容错

* 完成 sprite-editor 的编辑联调

* 初步显示 effect 资源

* 完成 effect 的编辑

Co-authored-by: SijieWang <itharbors@outlook.com>

* add inspector of particle (#10)

* add inspector of particle

It is not clear how to import other inspectors,
for example, here we need to import the texture inspector

* add tooltip

Co-authored-by: SijieWang <itharbors@outlook.com>

* Create prop.js (#18)

* Create prop.js

* Update prop.js

* Update prop.js

* add getCustomPropElements function

* Update prop.js

* Update prop.js

* add description

* add label-atlas inspector (#9)

* add label-atlas inspector

* Update label-atlas.js

去掉了多余的层级,直接使用this.$.xxx
每次更改元素属性的时候都会调用一次update

* add i18n

* Update label-atlas.js

调用update\ready方法前判断方法是否存在

* Update label-atlas.js

增加了对只读状态的判断

* fixed i18n

* update i18n

add i18n to all label

* allow multi select

* Update label-atlas.js

fix getInvalid

* remove useless update

Co-authored-by: SijieWang <itharbors@outlook.com>

* add physics-meterial inspector (#11)

* add physics-meterial inspector

* fixed wrong code

* Update physics-material.js

* hide content when multiselect

* add render-texture inspector (#13)

* add render-texture inspector

* Update tsconfig.json

Co-authored-by: SijieWang <itharbors@outlook.com>

* Add render flow inspector (#12)

* add renderer-flow

* not use requestAnimationFrame

Co-authored-by: SijieWang <itharbors@outlook.com>

* add text inspector (#14)

Co-authored-by: SijieWang <itharbors@outlook.com>

* add video-clip inspector (#17)

Co-authored-by: SijieWang <itharbors@outlook.com>

* Add page view inspector (#25)

* add page view inspector

* add page view inspector

* remove empty line

* add page view inspector

* remove empty line

* 完成 fbx 的编辑 (#20)

* fbx 内部模块拆分

* 调通 model 模块

* 完成预览分离及显示的调试

* 添加 material fbx 模块的编辑

* 材质图片的编辑

* 初步 fbx animation 编辑界面

* 完成了 fbx animation 编辑

* 添加 gltf 编辑

* 更新中文 fbx 文案

* 合并

Co-authored-by: SijieWang <itharbors@outlook.com>

* add video player inspector (#37)

* 检查并调整部分 assets 资源的编辑 (#39)

* audio 支持多选显示

* effect 补充部分元素 readonly 状态

* sprite-frame 增加 九宫格编辑按钮的 disabled 状态

* 图片多选情况下不显示 edit 按钮和预览面板

* 补充 mesh 文件预览

* 补充 2d particle 编辑

* 补充 physics-material 的编辑

* 补充 typescript 编辑

* 修改 javascript 的编辑

* 添加 gltf-skeleton 预览

* 修改 text 文件编辑

* 修改 erp-textrue-cube 编辑;修改 image sub ui-panel 的数据引用

* add texture-cube inspector (#19)

* add texture-cube inspector

目前无法监听width变化

* Update texture-cube.js

update style

* listen confirm event instead of change event

* Update assets.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add prefab-link inspector ,creat i18n of components 's inspector (#24)

* add prefab-link inspector ,creat i18n of components

* Update prefab-link.js

* format html

* add polygon collider2d inspector (#23)

* add polygon collider2d inspector

* remove useless update

* Update polygon-collider.js

* Update polygon-collider.js

format

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add inspector of rich text (#26)

* add inspector of rich text

* Update rich-text.js

* Update components.js

* dormat html

* Update rich-text.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add slider inspector (#30)

* add slider inspector

* format html

* Update slider.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add sphere light inspector (#31)

* add sphere light

* format html

* Update sphere-light.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add safe-area inspector (#27)

* add safe-area inspector

* format html

* Update safe-area.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add sprite inspector (#33)

* add sprite inspector

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add terrain inspector (#34)

* add terrain inspector

* update format

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add scroll view inspector (#28)

* add scroll view inspector

* format html

* Update scroll-view.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add skeletal animation inspector (#29)

Co-authored-by: SijieWang <itharbors@outlook.com>

* add spot light inspector (#32)

* add spot light inspector

* format

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add toggle inspector (#36)

* add toggle inspector

* format html

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add particle-system inspector (#38)

* add particle-system inspector

rotation的xyz修改会出现错误,需要帮助

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* Add batched skinning model inspector (#40)

* add batched-skinning-model insepctor

* Update batched-skinning-model.js

* Update components.js

Co-authored-by: SijieWang <itharbors@outlook.com>

* add button inspector (#42)

* add button inspector

* format html

* format and don't change displayname

Co-authored-by: SijieWang <itharbors@outlook.com>

* Add layout inspector (#43)

* Add layout inspector

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* Add web view inspector (#44)

* add webview inspector

我不清楚如何在自己修改dump得时候如何通知

* Update webview.js

使用了hack的方法发出了change-dump

* format html

Co-authored-by: SijieWang <itharbors@outlook.com>

* add particle system 2d inspector (#45)

Co-authored-by: SijieWang <itharbors@outlook.com>

* add widget inspector (#47)

Co-authored-by: SijieWang <itharbors@outlook.com>

* 检查了几种资源的编辑 (#46)

* 添加 texture-cube 的编辑

* 修改 video 预览

* 修改 render-texture 编辑

* 增加 render-pipeline 编辑

* 补充 label-atlas 编辑

* 修复节点复用时的事件绑定

* add texture to auto atlas (cocos#49)

* add texture to auto atlas

* 修改带下划线变量名

* 继续部分资源编辑调整 (cocos#48)

* 补充 teture-cube 的赋值

(cherry picked from commit 5a3c9a8ef1d1313922197ae04ba27cff81d4c474)

* 修改 render-pipeline 编辑

(cherry picked from commit e34418074ddd271941663e57c210b98f4d73f7f7)

* 修改 chunk 文件编辑

* 修改代码显示的相关文件

* 调整代码类显示效果

* 调整剩余三个文件中的 _asset 写法,去掉下划线

* 合并 image 编辑的代码

* 回退 json 代码的输出修改

* 调整 node component 编辑 (cocos#50)

* 增加 setReadonly 工具函数

* 注册的组件按字母排序,以便剔除重复注册

* 新的节点组件编辑模式

* 增加 cc.Layout 编辑

* cc.PageView 没有额外交互不需要自定义编辑

* 修改 cc.RichText 编辑

* 修改 cc.ScrollView 编辑

* 取消 cc.Slider 自定义编辑

* 修改 cc.Toggle 编辑

* 增加一个基类,减少重复代码

* 修改 cc.SphereLight 编辑

* 修改 cc.WebView 编辑

* 修改 cc.VideoPlayer 编辑

* 修改 cc.SpotLight 编辑

* 修改 cc.Terrain 编辑

* 检查多选后属性值是否一致

* 修改 cc.SafeArea 编辑

* 修改 cc.PolygonCollider2D 编辑

* 修改 batched-skinning-model 编辑

* 回退一处修改;添加 displayOrder 100 的注释

* 回退一处修改

* Update particle-system.js

修正了显示的内容

* Update particle-system.js

* 修改 cc.ParticleSystem2D 编辑

* Update particle-system.js

* Update particle-system.js

* 修改属性同行的样式;增加 emitterMode 值切换其他属性显示

* 去掉 cc.SkeletalAnimation 编辑模板

Co-authored-by: zhangxin <13622872688@163.com>

Co-authored-by: 黄森斌 <arsen2010@126.com>
Co-authored-by: zhangxin <59186205+chichinohaha@users.noreply.github.com>
Co-authored-by: 媛媛 <yuanyuan1497@foxmail.com>
Co-authored-by: zhangxin <13622872688@163.com>
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