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LeagueToolkit is an application made for extracting, reading, modifying and sending back data from the updated League of Legends client. This includes data like a player's level, rank, wins and losses and a bunch more stuff, which can be changed with this app.
If you want to know more about this process and how it works exactly, please check out this post on the Riot Games Engineering Blog!
Goal of this application is to show the process of how the LCU handles a player's data and how it is possible to interfere this process.
For the design of the app, we wanted to stick to the clean and flawless design of the LCU, as you can see on the preview page of this repository or simply in the app itself.
- Xh4H for helping me a lot with the backend of this app
- Connecting via LCU Connector
- Material icons provided by Material.io
- Design concepts by React-Hextech
- Made possible thanks to Electron
This project is licensed under the Apache-2.0 License - See the LICENSE.md file for details.
This application is not meant to be edited. The main purpose of having the source public is to show the capabilities of the libraries, and to allow others to understand the process behind it. If you want to help working on this project or have any other ideas you think would be a great addition to the app, consider making a feature request via opening an issue.
This project isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.