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Releases: 4ian/GDevelop

5.0.0-beta39

27 May 06:35
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  • Particle emitters objects are now available! 馃巻 Thanks to @Lizard-13 for the awesome work for porting the particles engine!
  • Add two new examples to GDevelop 5 with particle emitters.
  • Fix the cancel button on the confirm closing dialog (hopefully 馃檹).

5.0.0-beta37

25 May 05:38
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5.0.0-beta36

23 May 06:51
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  • Add Piskel, a pixel art and sprite editor, in GDevelop to allow to edit or create images for any objects. 馃枌Thanks @blurymind for the work on this new feature! 馃帹
  • Fix the cancel button on the confirm closing dialog.
  • Add Opacity expression for Sprite objects.
  • Add option to enable/disable stopping sounds on scene startup in properties of a scene.
  • Fix to avoid popovers (displayed for example in Events Editors) to go outside of the screen.
  • Fix distance condition. Thanks @Lizard-13!
  • Optimizations to avoid inactive scene editors to drain CPU.
  • Other minor changes/improvements

Piskel is also an open-source software.

5.0.0-beta34

27 Apr 14:21
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  • Fix issue with points not being displayed when editing points of a Sprite object.

5.0.0-beta33

26 Apr 14:53
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  • Fix scrolling in Scene editor (thanks @blurymind)
  • Fix TextEditor window not resized when text is entered

5.0.0-beta31

25 Apr 20:43
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  • Add support for scrolling in scene editor with middle mouse button (thanks @blurymind! 馃帀)
  • Add support for horizontal scrolling with mouse horizontal well or using two fingers (for example, on Mac trackpads)
  • Add Debugger, a tool that can be used to inspect the content of a running preview, and edit some values (variables, instances general properties...). New inspectors and capabilities (editing objects specific properties...) will be added later. More explanations on the wiki.
  • Tweaked colors of Dark Theme for improved readability.
  • Add an option on Start Page to search in the GDevelop wiki directly from the app (search powered by Algolia)
  • Fix Audio resources not properly shown in External Events editors.

Note that a huge work has been made to add support for particles by @Lizard-13 馃帀. This should be available in a future release of GDevelop 5.

5.0.0-beta30

04 Apr 16:22
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  • Add a field to select an audio file for Play Sound and other audio related actions. This will also add the sound in the game resources and existing audio resources will be shown in the dropdown.

5.0.0-beta29

03 Apr 20:23
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  • Add a basic editor for collision masks ("hitboxes") of Sprite objects
  • Fix colors of some parameters in Events sheets.
  • Add copy/paste and multiple deletion support in editors of variables.
  • Add button to open help page about deploying a game to the Play Store.

4.0.97

03 Apr 19:27
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  • Fix issue with Light extension in exported native games

5.0.0-beta28

29 Mar 21:39
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  • Fix issues with parameters of some actions or conditions like "Play Sound".
  • Add an option to set an object as global in objects editor.