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Installation Observations #1
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Can we provide a sample Blender project that users can edit? I tried importing the gltf files from |
@dsilhavy - sorry this hanged here for so long, I had not looked at this repo for a while and didn't realize the tickets weren't automatically added to the project board. I added a sample blender project to the test content repo: https://github.com/5G-MAG/rt-xr-content/tree/main/video Import was out of scope when the addon was developed. It is possible to bypass the error you are getting and allow import but it may be confusing as it won't actually support instantiating the audio source and video texture. But I understand it can be useful at times, I added a snippet to enable this 101e4cc. |
I wanted to share my observations during the installation on a MAC device with M1 chipset. I will update this issue in case I encounter any more issues.
glTF 2.0 MPEG extensions
. However, I wasn't able to find an addon with this name but instead found an addon with the namert-xr-blender-exporter
:The text was updated successfully, but these errors were encountered: