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writer.go
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writer.go
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package bufio
import (
"io"
"v2ray.com/core/common"
"v2ray.com/core/common/buf"
"v2ray.com/core/common/errors"
)
// BufferedWriter is an io.Writer with internal buffer. It writes to underlying writer when buffer is full or on demand.
// This type is not thread safe.
type BufferedWriter struct {
writer io.Writer
buffer *buf.Buffer
buffered bool
}
// NewWriter creates a new BufferedWriter.
func NewWriter(rawWriter io.Writer) *BufferedWriter {
return &BufferedWriter{
writer: rawWriter,
buffer: buf.NewSmall(),
buffered: true,
}
}
// ReadFrom implements io.ReaderFrom.ReadFrom().
func (v *BufferedWriter) ReadFrom(reader io.Reader) (int64, error) {
totalBytes := int64(0)
for {
oriSize := v.buffer.Len()
err := v.buffer.AppendSupplier(buf.ReadFrom(reader))
totalBytes += int64(v.buffer.Len() - oriSize)
if err != nil {
if errors.Cause(err) == io.EOF {
return totalBytes, nil
}
return totalBytes, err
}
if err := v.Flush(); err != nil {
return totalBytes, err
}
}
}
func (v *BufferedWriter) Write(b []byte) (int, error) {
if !v.buffered || v.buffer == nil {
return v.writer.Write(b)
}
nBytes, err := v.buffer.Write(b)
if err != nil {
return 0, err
}
if v.buffer.IsFull() {
err := v.Flush()
if err != nil {
return 0, err
}
if nBytes < len(b) {
if _, err := v.writer.Write(b[nBytes:]); err != nil {
return nBytes, err
}
}
}
return len(b), nil
}
// Flush writes all buffered content into underlying writer, if any.
func (v *BufferedWriter) Flush() error {
defer v.buffer.Clear()
for !v.buffer.IsEmpty() {
nBytes, err := v.writer.Write(v.buffer.Bytes())
if err != nil {
return err
}
v.buffer.SliceFrom(nBytes)
}
return nil
}
// IsBuffered returns true if this BufferedWriter holds a buffer.
func (v *BufferedWriter) IsBuffered() bool {
return v.buffered
}
// SetBuffered controls whether the BufferedWriter holds a buffer for writing. If not buffered, any write() calls into underlying writer directly.
func (v *BufferedWriter) SetBuffered(cached bool) {
v.buffered = cached
if !cached && !v.buffer.IsEmpty() {
v.Flush()
}
}
// Release implements common.Releasable.Release().
func (v *BufferedWriter) Release() {
if !v.buffer.IsEmpty() {
v.Flush()
}
if v.buffer != nil {
v.buffer.Release()
v.buffer = nil
}
common.Release(v.writer)
}