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reader.go
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/
reader.go
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package io
import (
"hash"
"hash/fnv"
"io"
"v2ray.com/core/common/alloc"
"v2ray.com/core/common/serial"
"v2ray.com/core/transport"
)
// Private: Visible for testing.
type Validator struct {
actualAuth hash.Hash32
expectedAuth uint32
}
func NewValidator(expectedAuth uint32) *Validator {
return &Validator{
actualAuth: fnv.New32a(),
expectedAuth: expectedAuth,
}
}
func (this *Validator) Consume(b []byte) {
this.actualAuth.Write(b)
}
func (this *Validator) Validate() bool {
return this.actualAuth.Sum32() == this.expectedAuth
}
type AuthChunkReader struct {
reader io.Reader
last *alloc.Buffer
chunkLength int
validator *Validator
}
func NewAuthChunkReader(reader io.Reader) *AuthChunkReader {
return &AuthChunkReader{
reader: reader,
chunkLength: -1,
}
}
func (this *AuthChunkReader) Read() (*alloc.Buffer, error) {
var buffer *alloc.Buffer
if this.last != nil {
buffer = this.last
this.last = nil
} else {
buffer = alloc.NewBufferWithSize(4096).Clear()
}
if this.chunkLength == -1 {
for buffer.Len() < 6 {
_, err := buffer.FillFrom(this.reader)
if err != nil {
buffer.Release()
return nil, io.ErrUnexpectedEOF
}
}
length := serial.BytesToUint16(buffer.Value[:2])
this.chunkLength = int(length) - 4
this.validator = NewValidator(serial.BytesToUint32(buffer.Value[2:6]))
buffer.SliceFrom(6)
if buffer.Len() < this.chunkLength && this.chunkLength <= 2048 {
_, err := buffer.FillFrom(this.reader)
if err != nil {
buffer.Release()
return nil, io.ErrUnexpectedEOF
}
}
} else if buffer.Len() < this.chunkLength {
_, err := buffer.FillFrom(this.reader)
if err != nil {
buffer.Release()
return nil, io.ErrUnexpectedEOF
}
}
if this.chunkLength == 0 {
buffer.Release()
return nil, io.EOF
}
if buffer.Len() < this.chunkLength {
this.validator.Consume(buffer.Value)
this.chunkLength -= buffer.Len()
} else {
this.validator.Consume(buffer.Value[:this.chunkLength])
if !this.validator.Validate() {
buffer.Release()
return nil, transport.ErrCorruptedPacket
}
leftLength := buffer.Len() - this.chunkLength
if leftLength > 0 {
this.last = alloc.NewBufferWithSize(leftLength + 4096).Clear()
this.last.Append(buffer.Value[this.chunkLength:])
buffer.Slice(0, this.chunkLength)
}
this.chunkLength = -1
this.validator = nil
}
return buffer, nil
}
func (this *AuthChunkReader) Release() {
this.reader = nil
this.last.Release()
this.last = nil
this.validator = nil
}