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Whats the difference between Canary and Radium? #1

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brucethemoose opened this issue Aug 30, 2022 · 8 comments
Closed

Whats the difference between Canary and Radium? #1

brucethemoose opened this issue Aug 30, 2022 · 8 comments

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@brucethemoose
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As the title says.

https://github.com/Asek3/Radium

@brucethemoose
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Ah just saw your curse comment 👍

@brucethemoose
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Actually, it does beg the question: why didnt you PR Radium?

@AbdElAziz333
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Because i don't understand fabric mappings which is used in architectury loom.. and top of that architectury forge loom contains a lot of issues with mixins.

@AbdElAziz333
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AbdElAziz333 commented Aug 30, 2022

Also this issue may be will get duplicated, i will pin it with a lot of text.
This issues are found in other unofficial forge forks of Lithium but it fixed in Canary.

fixed issues :

[1.18.2] Crash when moving hopper with piston using Quark - Asek3/Radium#58
Issue with loading wthit and radium [1.18.2] - Asek3/Radium#53
[1.18.2] Crossbows don't become loaded for AI (but otherwise works). - Asek3/Radium#49
[1.19] Villager professions broken - Asek3/Radium#38
Entities do not render with Radium installed - Asek3/Radium#28
radium and ferritecore are incompatible in 1.19 - Asek3/Radium#45
[1.18.1] Radium together with the Blue Skies mod makes their dimensions not render when entered -
Asek3/Radium#1
[1.18.1] Incompatibility with Immersive Engineering's Manual - Asek3/Radium#16
Issue with Revamped Wolf and Roadrunner - MaxNeedsSnacks/roadrunner#37

And a lot more issues is fixed but not tested because i improved the code quality as i can.
Also 1.18.2 contains a lot new optimizations from 1.19.2 Lithium updates.
And top of that i am going to add new optimizations from myself.

@AbdElAziz333 AbdElAziz333 pinned this issue Aug 30, 2022
@falxie
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falxie commented Aug 31, 2022

You say you fixed Asek3/Radium#28, what was the issue?

@AbdElAziz333
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AbdElAziz333 commented Sep 1, 2022

HUDs, block breaking particles, entities, particles and player hands are invisible, their sounds played, etc., but they were invisible.
it fixed by Canary.

@falxie
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falxie commented Sep 1, 2022

I'm more asking what you are doing differently that fixes this and if you have a way to reproduce?

@ghost ghost mentioned this issue Dec 27, 2022
@Amzd
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Amzd commented Jan 27, 2023

fixed issues :

[1.18.2] Crash when moving hopper with piston using Quark - Asek3/Radium#58

If this is fixed why is this issue not closed [1.18.2] Moving hopper with a piston causes a crash (Quark "Pistons Move Tile Entities" feature) #44

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