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models_match_add_user_into_session_request.go
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models_match_add_user_into_session_request.go
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// Code generated by go-swagger; DO NOT EDIT.
package matchmakingclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// ModelsMatchAddUserIntoSessionRequest models match add user into session request
//
// swagger:model models.MatchAddUserIntoSessionRequest
type ModelsMatchAddUserIntoSessionRequest struct {
// blocked players
BlockedPlayers []string `json:"blocked_players"`
// party id
PartyID *string `json:"party_id,omitempty"`
// user id
// Required: true
UserID string `json:"user_id"`
}
// Validate validates this models match add user into session request
func (m *ModelsMatchAddUserIntoSessionRequest) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateUserID(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *ModelsMatchAddUserIntoSessionRequest) validateUserID(formats strfmt.Registry) error {
if err := validate.RequiredString("user_id", "body", string(m.UserID)); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *ModelsMatchAddUserIntoSessionRequest) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *ModelsMatchAddUserIntoSessionRequest) UnmarshalBinary(b []byte) error {
var res ModelsMatchAddUserIntoSessionRequest
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}