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tier.go
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tier.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package seasonpassclientmodels
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// Tier Tier
//
// swagger:model Tier.
type Tier struct {
// tier id, auto generated.
ID string `json:"id,omitempty"`
// required exp for tier, it will automatically use season defaultRequiredExp if not set
// Format: int32
RequiredExp int32 `json:"requiredExp,omitempty"`
// rewards map, passCode as key, rewardCode list as value
Rewards map[string][]string `json:"rewards,omitempty"`
}
// Validate validates this Tier
func (m *Tier) Validate(formats strfmt.Registry) error {
var res []error
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
// MarshalBinary interface implementation
func (m *Tier) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *Tier) UnmarshalBinary(b []byte) error {
var res Tier
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}