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net.cpp
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net.cpp
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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "irc.h"
#include "db.h"
#include "net.h"
#include "init.h"
#include "addrman.h"
#include "ui_interface.h"
#include "script.h"
#ifdef WIN32
#include <string.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniwget.h>
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
// Dump addresses to peers.dat every 15 minutes (900s)
#define DUMP_ADDRESSES_INTERVAL 900
using namespace std;
using namespace boost;
static const int MAX_OUTBOUND_CONNECTIONS = 8;
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
struct LocalServiceInfo {
int nScore;
int nPort;
};
//
// Global state variables
//
bool fDiscover = true;
uint64 nLocalServices = NODE_NETWORK;
static CCriticalSection cs_mapLocalHost;
static map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
static CNode* pnodeSync = NULL;
uint64 nLocalHostNonce = 0;
static std::vector<SOCKET> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = 125;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<CInv, CDataStream> mapRelay;
deque<pair<int64, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<CInv, int64> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
static CSemaphore *semOutbound = NULL;
void AddOneShot(string strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", GetDefaultPort()));
}
void CNode::PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd)
{
// Filter out duplicate requests
if (pindexBegin == pindexLastGetBlocksBegin && hashEnd == hashLastGetBlocksEnd)
return;
pindexLastGetBlocksBegin = pindexBegin;
hashLastGetBlocksEnd = hashEnd;
PushMessage("getblocks", CBlockLocator(pindexBegin), hashEnd);
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (fNoListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
// get best local address for a particular peer as a CAddress
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",0),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
}
return ret;
}
bool RecvLine(SOCKET hSocket, string& strLine)
{
strLine = "";
loop
{
char c;
int nBytes = recv(hSocket, &c, 1, 0);
if (nBytes > 0)
{
if (c == '\n')
continue;
if (c == '\r')
return true;
strLine += c;
if (strLine.size() >= 9000)
return true;
}
else if (nBytes <= 0)
{
boost::this_thread::interruption_point();
if (nBytes < 0)
{
int nErr = WSAGetLastError();
if (nErr == WSAEMSGSIZE)
continue;
if (nErr == WSAEWOULDBLOCK || nErr == WSAEINTR || nErr == WSAEINPROGRESS)
{
MilliSleep(10);
continue;
}
}
if (!strLine.empty())
return true;
if (nBytes == 0)
{
// socket closed
printf("socket closed\n");
return false;
}
else
{
// socket error
int nErr = WSAGetLastError();
printf("recv failed: %d\n", nErr);
return false;
}
}
}
}
// used when scores of local addresses may have changed
// pushes better local address to peers
void static AdvertizeLocal()
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
if (addrLocal.IsRoutable() && (CService)addrLocal != (CService)pnode->addrLocal)
{
pnode->PushAddress(addrLocal);
pnode->addrLocal = addrLocal;
}
}
}
}
void SetReachable(enum Network net, bool fFlag)
{
LOCK(cs_mapLocalHost);
vfReachable[net] = fFlag;
if (net == NET_IPV6 && fFlag)
vfReachable[NET_IPV4] = true;
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
printf("AddLocal(%s,%i)\n", addr.ToString().c_str(), nScore);
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
SetReachable(addr.GetNetwork());
}
AdvertizeLocal();
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(enum Network net, bool fLimited)
{
if (net == NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
AdvertizeLocal();
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
LOCK(cs_mapLocalHost);
enum Network net = addr.GetNetwork();
return vfReachable[net] && !vfLimited[net];
}
bool GetMyExternalIP2(const CService& addrConnect, const char* pszGet, const char* pszKeyword, CNetAddr& ipRet)
{
SOCKET hSocket;
if (!ConnectSocket(addrConnect, hSocket))
return error("GetMyExternalIP() : connection to %s failed", addrConnect.ToString().c_str());
send(hSocket, pszGet, strlen(pszGet), MSG_NOSIGNAL);
string strLine;
while (RecvLine(hSocket, strLine))
{
if (strLine.empty()) // HTTP response is separated from headers by blank line
{
loop
{
if (!RecvLine(hSocket, strLine))
{
closesocket(hSocket);
return false;
}
if (pszKeyword == NULL)
break;
if (strLine.find(pszKeyword) != string::npos)
{
strLine = strLine.substr(strLine.find(pszKeyword) + strlen(pszKeyword));
break;
}
}
closesocket(hSocket);
if (strLine.find("<") != string::npos)
strLine = strLine.substr(0, strLine.find("<"));
strLine = strLine.substr(strspn(strLine.c_str(), " \t\n\r"));
while (strLine.size() > 0 && isspace(strLine[strLine.size()-1]))
strLine.resize(strLine.size()-1);
CService addr(strLine,0,true);
printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str());
if (!addr.IsValid() || !addr.IsRoutable())
return false;
ipRet.SetIP(addr);
return true;
}
}
closesocket(hSocket);
return error("GetMyExternalIP() : connection closed");
}
bool GetMyExternalIP(CNetAddr& ipRet)
{
CService addrConnect;
const char* pszGet;
const char* pszKeyword;
for (int nLookup = 0; nLookup <= 1; nLookup++)
for (int nHost = 1; nHost <= 2; nHost++)
{
// We should be phasing out our use of sites like these. If we need
// replacements, we should ask for volunteers to put this simple
// php file on their web server that prints the client IP:
// <?php echo $_SERVER["REMOTE_ADDR"]; ?>
if (nHost == 1)
{
addrConnect = CService("91.198.22.70", 80); // checkip.dyndns.org
if (nLookup == 1)
{
CService addrIP("checkip.dyndns.org", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET / HTTP/1.1\r\n"
"Host: checkip.dyndns.org\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "Address:";
}
else if (nHost == 2)
{
addrConnect = CService("74.208.43.192", 80); // www.showmyip.com
if (nLookup == 1)
{
CService addrIP("www.showmyip.com", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET /simple/ HTTP/1.1\r\n"
"Host: www.showmyip.com\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = NULL; // Returns just IP address
}
if (GetMyExternalIP2(addrConnect, pszGet, pszKeyword, ipRet))
return true;
}
return false;
}
void ThreadGetMyExternalIP(void* parg)
{
// Make this thread recognisable as the external IP detection thread
RenameThread("bitcoin-ext-ip");
CNetAddr addrLocalHost;
if (GetMyExternalIP(addrLocalHost))
{
printf("GetMyExternalIP() returned %s\n", addrLocalHost.ToStringIP().c_str());
AddLocal(addrLocalHost, LOCAL_HTTP);
}
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(std::string addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
/// debug print
printf("trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString().c_str(),
pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, GetDefaultPort()) : ConnectSocket(addrConnect, hSocket))
{
addrman.Attempt(addrConnect);
/// debug print
printf("connected %s\n", pszDest ? pszDest : addrConnect.ToString().c_str());
// Set to non-blocking
#ifdef WIN32
u_long nOne = 1;
if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR)
printf("ConnectSocket() : ioctlsocket non-blocking setting failed, error %d\n", WSAGetLastError());
#else
if (fcntl(hSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
printf("ConnectSocket() : fcntl non-blocking setting failed, error %d\n", errno);
#endif
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
}
else
{
return NULL;
}
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
printf("disconnecting node %s\n", addrName.c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
// if this was the sync node, we'll need a new one
if (this == pnodeSync)
pnodeSync = NULL;
}
void CNode::Cleanup()
{
}
void CNode::PushVersion()
{
/// when NTP implemented, change to just nTime = GetAdjustedTime()
int64 nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
RAND_bytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
printf("send version message: version %d, blocks=%d, us=%s, them=%s, peer=%s\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString().c_str(), addrYou.ToString().c_str(), addr.ToString().c_str());
PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight);
}
std::map<CNetAddr, int64> CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
void CNode::ClearBanned()
{
setBanned.clear();
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
std::map<CNetAddr, int64>::iterator i = setBanned.find(ip);
if (i != setBanned.end())
{
int64 t = (*i).second;
if (GetTime() < t)
fResult = true;
}
}
return fResult;
}
bool CNode::Misbehaving(int howmuch)
{
if (addr.IsLocal())
{
printf("Warning: Local node %s misbehaving (delta: %d)!\n", addrName.c_str(), howmuch);
return false;
}
nMisbehavior += howmuch;
if (nMisbehavior >= GetArg("-banscore", 100))
{
int64 banTime = GetTime()+GetArg("-bantime", 60*60*24); // Default 24-hour ban
printf("Misbehaving: %s (%d -> %d) DISCONNECTING\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
{
LOCK(cs_setBanned);
if (setBanned[addr] < banTime)
setBanned[addr] = banTime;
}
CloseSocketDisconnect();
return true;
} else
printf("Misbehaving: %s (%d -> %d)\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
return false;
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
X(nServices);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(addrName);
X(nVersion);
X(cleanSubVer);
X(fInbound);
X(nStartingHeight);
X(nMisbehavior);
X(nSendBytes);
X(nRecvBytes);
X(nBlocksRequested);
stats.fSyncNode = (this == pnodeSync);
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
pch += handled;
nBytes -= handled;
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (std::exception &e) {
return -1;
}
// reject messages larger than MAX_SIZE
if (hdr.nMessageSize > MAX_SIZE)
return -1;
// switch state to reading message data
in_data = true;
vRecv.resize(hdr.nMessageSize);
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const CSerializeData &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendBytes += nBytes;
pnode->nSendOffset += nBytes;
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static list<CNode*> vNodesDisconnected;
void ThreadSocketHandler()
{
unsigned int nPrevNodeCount = 0;
loop
{
//
// Disconnect nodes
//
{
LOCK(cs_vNodes);
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// release outbound grant (if any)
pnode->grantOutbound.Release();
// close socket and cleanup
pnode->CloseSocketDisconnect();
pnode->Cleanup();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
}
}
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if (vNodes.size() != nPrevNodeCount)
{
nPrevNodeCount = vNodes.size();
uiInterface.NotifyNumConnectionsChanged(vNodes.size());
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
bool have_fds = false;
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket) {
FD_SET(hListenSocket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket);
have_fds = true;
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
int nSelect = select(have_fds ? hSocketMax + 1 : 0,
&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
boost::this_thread::interruption_point();
if (nSelect == SOCKET_ERROR)
{
if (have_fds)
{
int nErr = WSAGetLastError();
printf("socket select error %d\n", nErr);
for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
MilliSleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket)
if (hListenSocket != INVALID_SOCKET && FD_ISSET(hListenSocket, &fdsetRecv))
{
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;
#else
struct sockaddr sockaddr;
#endif
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len);
CAddress addr;
int nInbound = 0;
if (hSocket != INVALID_SOCKET)
if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
printf("Warning: Unknown socket family\n");
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->fInbound)
nInbound++;
}
if (hSocket == INVALID_SOCKET)
{
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK)
printf("socket error accept failed: %d\n", nErr);
}
else if (nInbound >= nMaxConnections - MAX_OUTBOUND_CONNECTIONS)
{
{
LOCK(cs_setservAddNodeAddresses);
if (!setservAddNodeAddresses.count(addr))
closesocket(hSocket);
}
}
else if (CNode::IsBanned(addr))
{
printf("connection from %s dropped (banned)\n", addr.ToString().c_str());
closesocket(hSocket);
}
else
{
printf("accepted connection %s\n", addr.ToString().c_str());
CNode* pnode = new CNode(hSocket, addr, "", true);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
}
}
//
// Service each socket
//
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
boost::this_thread::interruption_point();
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
}
else if (nBytes == 0)
{
// socket closed gracefully