Embody is an indie dungeon crawler inspired by the Binding of Isaac where you play as a ghost that can possess dead foes to gain their attacks and attributes. Created as a course project for CAP 4053 Artificial Intelligence for Games (University of Florida).
Navigate rooms full of enemies, traps, and obstacles
Possess dead enemies
Meet your maker
- Ghost model: Dominic Kett (Dommk / BlackSonicShadow)
- Animated Torch by William Thompson
- Spike traps: Dungeon Traps, Unity Asset Store
- Flame art and SFX: Fire & Spell Effects by Digital Ruby, aka Jeff Johnson
- Medieval fence pack by ARTTI
- Lava background/tiles by rh0
- Blood stone by mafon2
- Mine rocks by mafon2
- Cubex enemy model by DimasAlclade
- Rock model by GRUMPNTUG
- Halo Shader and Prefab
- Floor and Wall Textures by Jacqueline (Buddy) Llerena
- Ruines oubliées (menu theme) by Dogers
- Demon Lord soundtrack by Scrabbit
- Interface Sounds Starter Pack by p0ss
- Menu Selection Click by NenadSimic
- Melee sounds by remaxim
- Devil phase two audio by daf024
- Devil boss death audio titled Jesus Lastra - Cries From Hell
- Door closing sound by qubodup
- Spawning sound by pepingrillin
- Dramatic Hit sound by qubodup
- Red heart consumption: Water_Gulp by Q.K.
- Golden heart consumption: Powerup/success by Gabriel Araujo
- Game over audio by DRFX
- Kat Laser fire - FX067.mp3
- Snake Death - Snake hiss, short -zapsplat_animals_snake_hiss_short_14693.mp3
- Cruz Triple Shot laser1.mp3