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Describe the bug
There is a bug that causes Ghouls, when spawned from a spawner, to be invisible, snowing no model, mob information, flame particles, or hitboxes but still being able to strike you.
To Reproduce
Put a ghoul into a mob spawner, and spawned ghouls will be bugged.
Expected behavior
Ghouls should be visible.
Screenshots
You can see in the screenshots the particles for a new mob spawn, but there's nothing shown. Audibly you can hear them and be hurt by them. Using a mod that sets nearby mobs on fire still damages and levitates them, but no flame particles are visible. You can see the ghoul's drops floating around in the last screenshot.
My guess is it has something to do with the ghoul's emerging from the ground animation. Here's the log if it helps: latest.log
The text was updated successfully, but these errors were encountered:
Mob spawning works fine the default spawner.
In the logs a mod you had installed was causing issues with dread spawners though. This has been addressed with 9cd2e43
Describe the bug
There is a bug that causes Ghouls, when spawned from a spawner, to be invisible, snowing no model, mob information, flame particles, or hitboxes but still being able to strike you.
To Reproduce
Put a ghoul into a mob spawner, and spawned ghouls will be bugged.
Expected behavior
Ghouls should be visible.
Screenshots
You can see in the screenshots the particles for a new mob spawn, but there's nothing shown. Audibly you can hear them and be hurt by them. Using a mod that sets nearby mobs on fire still damages and levitates them, but no flame particles are visible. You can see the ghoul's drops floating around in the last screenshot.
My guess is it has something to do with the ghoul's emerging from the ground animation. Here's the log if it helps:
latest.log
The text was updated successfully, but these errors were encountered: