Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Invisible Ghouls iceandfire-2.1.9-1.16.5.jar #4293

Closed
Reshy opened this issue Nov 23, 2021 · 1 comment
Closed

Invisible Ghouls iceandfire-2.1.9-1.16.5.jar #4293

Reshy opened this issue Nov 23, 2021 · 1 comment
Labels

Comments

@Reshy
Copy link

Reshy commented Nov 23, 2021

Describe the bug
There is a bug that causes Ghouls, when spawned from a spawner, to be invisible, snowing no model, mob information, flame particles, or hitboxes but still being able to strike you.

To Reproduce
Put a ghoul into a mob spawner, and spawned ghouls will be bugged.

Expected behavior
Ghouls should be visible.

Screenshots
2021-11-23_10 49 24
2021-11-23_10 49 49
2021-11-23_10 50 06

You can see in the screenshots the particles for a new mob spawn, but there's nothing shown. Audibly you can hear them and be hurt by them. Using a mod that sets nearby mobs on fire still damages and levitates them, but no flame particles are visible. You can see the ghoul's drops floating around in the last screenshot.

My guess is it has something to do with the ghoul's emerging from the ground animation. Here's the log if it helps:
latest.log

@TheBv TheBv added Other Mod Causes This Another mod causes this issue Not able to replicate labels May 9, 2022
@TheBv
Copy link
Collaborator

TheBv commented May 9, 2022

Mob spawning works fine the default spawner.
In the logs a mod you had installed was causing issues with dread spawners though. This has been addressed with 9cd2e43

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants