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improve remarks about and inside the config file
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Mikolaj committed Jul 27, 2011
1 parent fc9c44a commit c3b0c2e
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Showing 2 changed files with 7 additions and 7 deletions.
2 changes: 1 addition & 1 deletion README.markdown
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Expand Up @@ -32,7 +32,7 @@ Savegame directory

If you don't want LambdaHack to write to the current directory,
create a personal savegame directory (on Linux it's ~/.LambdaHack/).
and also copy the LambdaHack.scores file there. You may also want to
and copy the LambdaHack.scores file there. You may also want to
copy the configuration file src/LambdaHack.config.default to
~/.LambdaHack/LambdaHack.config and modify it, but be careful changing
gameplay options --- they can easily unbalance or break the game.
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12 changes: 6 additions & 6 deletions src/LambdaHack.config.default
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Expand Up @@ -4,10 +4,9 @@
; options are case-sensitive and permitting only ';' comments.

; If you contribute to LambdaHack, please create directory ~/.LambdaHack/
; and move this example config file to ~/.LambdaHack/LambdaHack.config.
; Optionally, also copy LambdaHack.scores to ~/.LambdaConfig/.
; In this way, you won't accidentally commit your private high scores
; (nor your save files) to LambdaHack git repository.
; as described in README.markdown. In this way, you will not accidentally
; commit your private high scores (nor your save files) to LambdaHack
; git repository.

[dungeon]
; the hardcoded default for levels with no specified layout:
Expand Down Expand Up @@ -41,9 +40,10 @@ extraHeroes: 0
firstDeathEnds: False

[macros]
; throw a dart at the closest monster
; TODO: the following does not work yet:
; ; throw a dart at the closest monster
; t: asterisk Return t Return
; TODO: the above does not work yet; in gtk can be done via unGetChan,
; TODO: in gtk it could be implemented via unGetChan,
; unless we prefer an explicit command queue, with flushing, etc.
;
; NetHack compatibility
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