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Releases: Alorel/melvor-action-workflows

0.5.0

03 Dec 02:27
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Add support for workflows that delete themselves on completion
Add support for loops & jumping to a specific step
Add a help page
Made the UI a bit more consistent and a bit less jumpy

0.4.3

30 Nov 18:14
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An attempt at fixing load issues on iOS - going blind as I have no way to check.

0.4.2

29 Nov 22:23
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Fixed the woodcutting action not accepting a 2nd tree
Improved the mod's icon by roughly 420.69%

0.4.1

28 Nov 23:39
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Add a constructable stylesheets polyfill

0.4.0

28 Nov 22:54
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Features

Steps can now be inserted at any position
Steps can now be moved up and down while in edit mode
Added a "use potion" action

Bugfixes

The sidenav icon doesn't get stuck on running after the workflow completes anymore
Fixed checkbox options not rendering tooltips - you wouldn't have known because there weren't any tooltips to render before v0.4 (:
Fixed it being impossible to restart the same workflow after it's completed without selecting a different workflow first

UX

Added an info tooltip to Equip items' slot option
Item/recipe lookups should now have more consistent dimensions on the screen
Item/recipe lookups now trigger with only 1 character entered - Chinese players rejoice!
Add a little visual separation between the trigger name & its options on the dashboard page

Misc

Lots of code cleanup from v0.1 - still got a bunch to do

0.3.0

27 Nov 13:27
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Fix trigger options not refreshing their validation states

Add ability to clone workflows

Show confirmation before deleting a workflow

0.2.0

26 Nov 02:21
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Mastery Pool % trigger can go up to whatever % the skill caps at
Equip Item action can now specify how much ammo/consumable to equip, but only one item can be equipped per action now
A whole bunch of internal changes

0.1.2

25 Nov 20:00
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(hopefully) Fixed summoning breaking the game

0.1.1

25 Nov 17:53
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Fixed quantity select on the "Buy Item" action
Temporarily removed "Start summoning" action while I investigate reports of it breaking saves
Skilling actions are now called "Start -skill name-"

0.1.0

25 Nov 01:12
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What's Changed

  • initial by @Alorel in #1
  • build(deps-dev): Bump @types/node from 18.11.2 to 18.11.9 by @dependabot in #2
  • build(deps-dev): Bump @rollup/plugin-node-resolve from 13.3.0 to 15.0.1 by @dependabot in #3
  • build(deps-dev): Bump @typescript-eslint/eslint-plugin from 5.40.1 to 5.42.1 by @dependabot in #4
  • build(deps-dev): Bump sweetalert2 from 11.6.7 to 11.6.8 by @dependabot in #5
  • build(deps-dev): Bump @typescript-eslint/parser from 5.40.1 to 5.42.1 by @dependabot in #6
  • build(deps-dev): Bump yargs from 17.6.0 to 17.6.2 by @dependabot in #8
  • build(deps-dev): Bump tslib from 2.4.0 to 2.4.1 by @dependabot in #9
  • build(deps-dev): Bump sass from 1.55.0 to 1.56.1 by @dependabot in #10
  • build(deps-dev): Bump eslint from 8.26.0 to 8.27.0 by @dependabot in #11
  • build(deps-dev): Bump rollup-plugin-typescript2 from 0.33.0 to 0.34.1 by @dependabot in #13
  • Bump @rollup/plugin-replace from 4.0.0 to 5.0.1 by @dependabot in #12
  • dev-0.1 by @Alorel in #14

New Contributors

Full Changelog: https://github.com/Alorel/melvor-mod/commits/0.1.0