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Update Animations #8

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Alriightyman opened this issue Dec 13, 2019 · 0 comments
Closed

Update Animations #8

Alriightyman opened this issue Dec 13, 2019 · 0 comments
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2DBranch For 2D Object conversion enhancement New feature or request

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@Alriightyman
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Currently, animation is achieved through setting textures based on what the object is doing. Some of these seem to be hard coded. Update all of the texture set animations, to proper animations.

Currently, the Player and the Flying Monster spawns are setup this way. However, these may need to be revisited for better animation implementation.

This ticket relies on #7 Update Textures to SpriteSheets

@Alriightyman Alriightyman added enhancement New feature or request 2DBranch For 2D Object conversion labels Dec 13, 2019
@Alriightyman Alriightyman self-assigned this Dec 17, 2019
Alriightyman added a commit that referenced this issue Dec 19, 2019
Updated and created animations for most objects.  Fixed script issues.

Need to update ElectricFloorRobots and Bird robots.  Also, need to fine tune a few objects spritesheets.
Alriightyman added a commit that referenced this issue Dec 19, 2019
Updated all sprites to use animations, if there are any, and updated any scripts to refer to the animations instead.
@Alriightyman Alriightyman removed their assignment Dec 23, 2019
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Labels
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