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fire.h
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fire.h
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/* Copyright (C) 2013-2014 Michal Brzozowski (rusolis@poczta.fm)
This file is part of KeeperRL.
KeeperRL is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
KeeperRL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program.
If not, see http://www.gnu.org/licenses/ . */
#ifndef _FIRE_H
#define _FIRE_H
#include "util.h"
class Level;
class Fire {
public:
Fire(double objectWeight, double objectFlamability);
void tick(Level* level, Vec2 position);
void set(double amount);
bool isBurning() const;
double getSize() const;
bool isBurntOut() const;
double getFlamability() const;
SERIALIZATION_DECL(Fire);
private:
double SERIAL2(burnt, 0);
double SERIAL2(size, 0);
double SERIAL(weight);
double SERIAL(flamability);
};
#endif