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Releases: Angel-125/Snacks

1.28.0

27 Oct 21:39
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Buffalo 2 compatibility update

1.27.6

07 Aug 05:56
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Bug fixes

1.27.5

14 Apr 17:08
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  • Sandcastle compatibility update

1.27.4

29 Mar 19:06
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  • Minor Sandcastle compatibility fix.

1.27.3

04 Aug 23:11
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  • Recompiled for KSP 1.12.2.
  • Fixed issue where Snacks events weren't being processed correctly.

1.27.2

29 Apr 22:21
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  • Added new SKILL_LOSS_CONDITION named Gardening to the list of conditions that will cause skill loss when a part with an active SnacksConverter is running, it lists Gardening as one of its skill loss conditions, and a kerbal resides inside the part. For example, a kerbal can be working in a greenhouse.
    Hint: The greenhouse could also reduce a kerbal's Stress while it is running.
  • Fixed issue where too many Snacks were being added to kerbals sitting in external command seats.
  • Fixed issue where kerbals sitting in external command seats upon vessel launch weren't receiving EVA resources like FreshAir.
  • Fixed NRE generated while opening the Snacks window when a vessel has kerbals in external command seats.
  • Fixed issue where crew capacity was incorrectly calculated when kerbals sat in external command seats. Yay for circumventing a KSP bug!

1.27.1

22 Apr 20:01
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Fixed issue where Snacks wasn't being added to crewable parts.

1.27.0

26 Mar 18:47
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  • Added the ability to store the SOCS Oxium Candle as a cargo part.
  • SNACKS_PART_RESOURCE now supports unitsPerDay and daysLifeSupport. They specify the number of units per day that is consumed (per kerbal), and the number of days of life support to add to the part, respectively. If they're specified, then amount and maxAmount are ignored.
  • Fixed missing resource infos in the editor's

1.26.1

22 Mar 18:20
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  • Fixed issue where the PAW would flicker whenever adjusting settings on another part.
  • Fixed issue where players could not copy parts with Snacks resources in them.

1.26.0

13 Mar 03:50
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Changes

  • If a kerbal on EVA consumes a resource and it dips below minimum safe levels, then the player will receive a warning message.
  • In Debug mode, the Snack Time button will become available in the Snacks flight app window.
  • Fixed Snacks App Window not updating resource values properly after snack time.
  • Fixed NRE generated when opening the Snacks window and there is a kerbal on EVA.
  • Fixed issue where EVA resources were consumed when the jetpack is used. NOTE: Use the in-flight Snacks window to see the EVA kerbal's resources, they're no longer
    visible in the Resources window due to the stock EVA resource consumption bug.
  • Fixed crash issue that occurs when placing parts with crew capacity in symmetry.
  • Fixed issue in Snacks App Window where kerbals on EVA would display their crew count.