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new Material #2488
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There is no reason to add a resource that only has a single use, that and also.... why is this nessecary? |
There's no reason to make a material made just for making Spore Pods, you can already make them with cultivators and the way you make them should already be good enough, also since Scrap is an amalgamation of many materials (Thorium, Titanium, Copper, etc) this makes no sense both lore-wise and gameplay-wise. You're meant do deal with the limitations the game gives you sometimes and not just be able to use everything everywhere, like you'll only have free energy when there's hot tiles, you'll only get oil easily when there's surface tar, you'll only have scrap when there's surface scrap and it goes on. |
Oh my, just... Make your own mod to make your dream come true. |
because sand is more usefull than grass it doesnt make any sense if sand can be manage into power but grass cant dillema of this forum
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Logic was created to address a lot of the suggestions in the game that require granular control of blocks and unit control in general.
Most people saya mods because either it's more bloat to the game or doesn't fit the theme of the base game in general. |
in fact logic controling unit doesnt worn in open multiplayer game |
one more thing that every body must know in real world we can convert grass into bio gas if sand in this game can be that usefull why isnt grass the most rich material in the universe im not gong there but FYI gras>soil>sporepod+scrap is a generous nerfed version of the real world already |
Who claimed that this game is realistic, and why do you believe it should be. Unless you come up with a bunch of other uses for this resource I don't see any hope for this suggestion, right now this is too specific and one-dimensional. |
This suggestion is now stale, and will be automatically closed. |
Describe the content or mechanics you are proposing.
soil the brown material soil that gathered in grass
soil is gathered from grass tile and this soil can be processed into spore pod (biomass) and scrap
grass > soil > sporepod+scrap
5 soil = 1 sporepod + 1 scrap (balance needed on the process)
Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.
since a lot of schemas depends on sand because of oil extractor
i suggesting this to make map maker have option to make complexity and challanging terrain. Earth like map can be usefullto develop cilization from a scratch
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to make sure my idea is not listed under the "A few things you shouldn't suggest" category.The text was updated successfully, but these errors were encountered: