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Currently, chatter sets are hard-coded in the sense that the defaults are listed in add_default_audiosets().
Ideally, the directory would be inspected at every restart and any new directories added and on by default. This would allow mods such as Chatterer Extended to more simply add content.
Alternatively, Chatterer Extended should be integrated into Chatterer and also hard-coded.
I'm happy to assist with either.
The text was updated successfully, but these errors were encountered:
Hi, it seems I am still not familiar with GitHub stuff ^^
I saw your message somewhere (mail?) some days ago, and I was searching it since then.
Here it is ! On this Github thingy.
Anyway, yes excellent suggestion and I am on it ;)
Thanks for the help, I will ring your bell if I stumble on something or if real life strike again and eat all my spare time ;)
That's the beauty of Github - we can accumulate issues here and easily find them, mark them closed, etc. when we have time in our lives for modding. Today is "EVE KSP 1.3" day for me :-)... now I'll stop using this thread for random discussion L:-)
Currently, chatter sets are hard-coded in the sense that the defaults are listed in add_default_audiosets().
Ideally, the directory would be inspected at every restart and any new directories added and on by default. This would allow mods such as Chatterer Extended to more simply add content.
Alternatively, Chatterer Extended should be integrated into Chatterer and also hard-coded.
I'm happy to assist with either.
The text was updated successfully, but these errors were encountered: