-
Notifications
You must be signed in to change notification settings - Fork 57
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Volume shader is not applied to the ArnoldVolume primitive in Hydra #915
Labels
Comments
sirpalee
added
bug
Something isn't working
render delegate
Related to the Arnold Render Delegate
labels
Nov 10, 2021
sirpalee
added a commit
to sirpalee/arnold-usd
that referenced
this issue
Nov 12, 2021
sirpalee
added a commit
to sirpalee/arnold-usd
that referenced
this issue
Nov 12, 2021
sirpalee
added a commit
that referenced
this issue
Nov 12, 2021
sirpalee
added a commit
that referenced
this issue
Nov 16, 2021
* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 * Using GetVolumeShader if native rprim is volume. (#920) Fixes #915 * Fix pointInstancer and prototypes visibilities (#916) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) (#882) Fixes #880 Fixes #772 * Updating master with changes from the fix branch (#886) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix branch to master. (#894) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix-7.0.0 to master (#909) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com> * Update tests for Arnold 7. (#922) (#923) * Don't write the default color manager node to usd #924 (#925) * Remap curves primvars (#926) * Remap curves primvars values #921 * Simplify calls to RemapCurvesVertexPrimvars #921 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com>
sebastienblor
added a commit
that referenced
this issue
Dec 6, 2021
* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 * Using GetVolumeShader if native rprim is volume. (#920) Fixes #915 * Fix pointInstancer and prototypes visibilities (#916) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) (#882) Fixes #880 Fixes #772 * Updating master with changes from the fix branch (#886) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix branch to master. (#894) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix-7.0.0 to master (#909) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com> * Update tests for Arnold 7. (#922) (#923) * Don't write the default color manager node to usd #924 (#925) * Remap curves primvars (#926) * Remap curves primvars values #921 * Simplify calls to RemapCurvesVertexPrimvars #921 * Changing the default descriptor returned for AOVs. (#919) Fixes #918 * Apply point instancer matrix to all instances #928 (#929) Fixes #928 * Set product metadata. (#933) Fixes #932 * Add support for primvars on instances #944 (#948) Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com>
sebastienblor
added a commit
that referenced
this issue
Dec 29, 2021
* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 * Using GetVolumeShader if native rprim is volume. (#920) Fixes #915 * Fix pointInstancer and prototypes visibilities (#916) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) (#882) Fixes #880 Fixes #772 * Updating master with changes from the fix branch (#886) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix branch to master. (#894) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Merging fix-7.0.0 to master (#909) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) * Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. Fixes #880 Fixes #772 * Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885) * Support render tags in the render delegate. (#883) * Checking for render tags. * Tracking render tags for shapes. * Improving render tag tracking. * Interrupt before disabling nodes. * Renaming render tag handling functions and moving the core logic to a separate function. * Tracking the point instancer's render tag. Fixes #843 * Improving conversions between integer types. (#889) * Setting unsigned int parameters from int. (#887) * Adding more tests and conversions. (#887) * Passing render session to AiDeviceAutoSelect. (#903) Fixes #902 * Avoid calling AiRenderBegin when render is already running. (#901) Fixes #900 * Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908) Fixes #905 * Setting the returned version to default in the Sdr plugin. (#907) Fixes #906 Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com> * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 * Updating changelog and readme for Arnold 7. (#898) Fixes #897 * Fix pointInstancer and prototypes visibilities #458 Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com> * Update tests for Arnold 7. (#922) (#923) * Don't write the default color manager node to usd #924 (#925) * Remap curves primvars (#926) * Remap curves primvars values #921 * Simplify calls to RemapCurvesVertexPrimvars #921 * Changing the default descriptor returned for AOVs. (#919) Fixes #918 * Apply point instancer matrix to all instances #928 (#929) Fixes #928 * Set product metadata. (#933) Fixes #932 * Add support for primvars on instances #944 (#948) * Add render session to AiMsg calls #953 (#954) * Call AiResolveFilePath with procedural type #942 (#952) * Support USD 21.11 (#958) * Support USD 21.11 * Port schemas to USD 21.11 #957 * Fix build of usd_imaging with USD 21.11 #957 (#961) * Fix build of usd_imaging with USD 21.11 #957 * Mising ifdefs for older versions of USD #957 * Fix primvars on instanceable prims #944 (#965) * Extend the skinning baking interval to the surrounding integer frames #951 (#979) * Support curves UVs #975 (#977) * Light and shadow links default ignoreRoots to false #987 (#988) * Read USD builtin normals on meshes #962 (#986) * Read UsdLuxShadowAPI parameters #945 (#990) Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com>
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
Describe the bug
The Native Rprim hydra primitive currently only applies the surface shader. It should use the volume shader if it's a volume procedural/primitive.
The text was updated successfully, but these errors were encountered: