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MeshService.go
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MeshService.go
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/*
* This file is automatically generated
*/
package management
import (
"encoding/json"
apiv1 "github.com/Axway/agent-sdk/pkg/apic/apiserver/models/api/v1"
"github.com/Axway/agent-sdk/pkg/util/log"
)
var (
MeshServiceCtx log.ContextField = "meshService"
_MeshServiceGVK = apiv1.GroupVersionKind{
GroupKind: apiv1.GroupKind{
Group: "management",
Kind: "MeshService",
},
APIVersion: "v1alpha1",
}
MeshServiceScopes = []string{"Mesh"}
)
const (
MeshServiceResourceName = "meshservices"
)
func MeshServiceGVK() apiv1.GroupVersionKind {
return _MeshServiceGVK
}
func init() {
apiv1.RegisterGVK(_MeshServiceGVK, MeshServiceScopes[0], MeshServiceResourceName)
log.RegisterContextField(MeshServiceCtx)
}
// MeshService Resource
type MeshService struct {
apiv1.ResourceMeta
Owner *apiv1.Owner `json:"owner"`
Spec MeshServiceSpec `json:"spec"`
}
// NewMeshService creates an empty *MeshService
func NewMeshService(name, scopeName string) *MeshService {
return &MeshService{
ResourceMeta: apiv1.ResourceMeta{
Name: name,
GroupVersionKind: _MeshServiceGVK,
Metadata: apiv1.Metadata{
Scope: apiv1.MetadataScope{
Name: scopeName,
Kind: MeshServiceScopes[0],
},
},
},
}
}
// MeshServiceFromInstanceArray converts a []*ResourceInstance to a []*MeshService
func MeshServiceFromInstanceArray(fromArray []*apiv1.ResourceInstance) ([]*MeshService, error) {
newArray := make([]*MeshService, 0)
for _, item := range fromArray {
res := &MeshService{}
err := res.FromInstance(item)
if err != nil {
return make([]*MeshService, 0), err
}
newArray = append(newArray, res)
}
return newArray, nil
}
// AsInstance converts a MeshService to a ResourceInstance
func (res *MeshService) AsInstance() (*apiv1.ResourceInstance, error) {
meta := res.ResourceMeta
meta.GroupVersionKind = MeshServiceGVK()
res.ResourceMeta = meta
m, err := json.Marshal(res)
if err != nil {
return nil, err
}
instance := apiv1.ResourceInstance{}
err = json.Unmarshal(m, &instance)
if err != nil {
return nil, err
}
return &instance, nil
}
// FromInstance converts a ResourceInstance to a MeshService
func (res *MeshService) FromInstance(ri *apiv1.ResourceInstance) error {
if ri == nil {
res = nil
return nil
}
var err error
rawResource := ri.GetRawResource()
if rawResource == nil {
rawResource, err = json.Marshal(ri)
if err != nil {
return err
}
}
err = json.Unmarshal(rawResource, res)
return err
}
// MarshalJSON custom marshaller to handle sub resources
func (res *MeshService) MarshalJSON() ([]byte, error) {
m, err := json.Marshal(&res.ResourceMeta)
if err != nil {
return nil, err
}
var out map[string]interface{}
err = json.Unmarshal(m, &out)
if err != nil {
return nil, err
}
out["owner"] = res.Owner
out["spec"] = res.Spec
return json.Marshal(out)
}
// UnmarshalJSON custom unmarshaller to handle sub resources
func (res *MeshService) UnmarshalJSON(data []byte) error {
var err error
aux := &apiv1.ResourceInstance{}
err = json.Unmarshal(data, aux)
if err != nil {
return err
}
res.ResourceMeta = aux.ResourceMeta
res.Owner = aux.Owner
// ResourceInstance holds the spec as a map[string]interface{}.
// Convert it to bytes, then convert to the spec type for the resource.
sr, err := json.Marshal(aux.Spec)
if err != nil {
return err
}
err = json.Unmarshal(sr, &res.Spec)
if err != nil {
return err
}
return nil
}
// PluralName returns the plural name of the resource
func (res *MeshService) PluralName() string {
return MeshServiceResourceName
}