This repository has been archived by the owner on Mar 2, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
YeahGame.csproj
56 lines (46 loc) · 1.53 KB
/
YeahGame.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net8.0;net8.0-windows</TargetFrameworks>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<PublishAot>true</PublishAot>
<InvariantGlobalization>true</InvariantGlobalization>
<SelfContained>true</SelfContained>
<Trimming>full</Trimming>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<WarningLevel>9999</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<WarningLevel>9999</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Publish\**" />
<EmbeddedResource Remove="Publish\**" />
<None Remove="Publish\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SharpZipLib" Version="1.4.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Win32-Stuff\Win32.csproj" />
</ItemGroup>
<ItemGroup>
<Using Include="System.Numerics" />
<Using Include="Win32" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>