Tutorials
Here are a few tutorials that might help your Baldur's Gate 3 modding endeavors.
These tutorials are written to be primarily helpful for those looking to contribute to or work with material from the Community Library. That said, they're still useful for modders who are looking to strike out on their own. If you'd like to contribute a tutorial, raise a feature request, and we'll get you set up to add content to the wiki.
This guide walks you through some of the best tools used for editing the BG3 .xml and data item files, handy extensions for VSCode, best practices when using Git, and a basic mod folder structure.
This guide walks you through what you'll need to do when creating a custom Race or Subrace, from making the race playable all the way to adding custom icons.
Walks you through making your subclass supported by the Community Library's Subclass Compatibility Framework.
These are useful tutorials I've seen elsewhere. They cover a variety of topics, and can be helpful for new and experienced modders alike. If you've made a tutorial and don't see it listed here, but would like it to be, raise a feature request, and we'll add it as soon as we can!
Step by Step - A basic Modding Tutorial by legend0fthefall - This tutorial guides you through creating a custom item.
BG3 Wiki: Modding resources - A handy collection of resources for Modding, including common tools and information
Padme4000's Bg3_Tutorials - A series of written tutorials on modding BG3, including editing NPCs and setting up meta.lsx
New Armour From Existing Assets by tepkunset - This tutorial walks you through the process of creating armor mods utilizing existing assets.
BG3 Modders Mutltitool Mini Tutorial by Padme4000 - This is a short, under-5-minute guide on how to use the Modder's Multitool.
Setting Up a BG3 Head using Norbytes's GR2 Import/Export Tool for Blender by Codexa
Modding a Custom Class in 10 Minutes or Less by Synyster328 - A quick walk-through on creating a custom class
How to get a Custom Race to display in the Character Sheet by Jo (aka Val) and DhampirDamsel - Written prior to Early Release, it still seems like a valuable resource, especially in getting custom tags to work.
Reset Modsettings file by Maze and DefinitiveToast
Symlinking Guide by ImmortalRDI
Sample Template - A Basic Mod Template, for starting from scratch.
Developer Resource - Object List - Items Characters Traders by Liareth - A list of objects (items, characters, traders) in an easy to parse (visually, and by code) format.
- Overview
- Sample Projects
- Action Resources
- Spells
- Passives
- Statuses
- Items
- Races
- Classes
- Scripts
- Visual Resources
Setting up a Development Environment (BEING REWRITTEN)
- A Modder's Guide to Git
- Recommended/Required Tools
- Creating Your Folder Structure
- Working with the Repo
- How to Use the Multitool
- Class Descriptions
- Ability Distribution Presets
- Progressions
- Localization
- Abilities, Passives, and Spells
- Passive and Spell Lists
- Custom Equipment
- Class Icons
- Skill Icons (TODO)
- Handling Subclasses (TODO)
- Race Entry
- Root Templates
- Character Visuals
- Character Creation
- Localization
- Racial Feats
- Racial Progressions
- Tags
- Custom Icons