Skip to content
BlackTower edited this page Jul 28, 2022 · 2 revisions
Table of Contents

Data Editor

Data defines the types of game objects and how they interact. There are a number of data type, each with their own properties.

The data editor (accessed through Window > Data Window) is where you can create and modify your own game data.

While not strictly part of game data, the Play Settings window can also be accessed through the data editor, allowing you to specify contextual settings during editor play mode.

Data Types

Generic

Wild Sky Data Types

These data types are used for Wild Sky TD specific data and are not intended for general use. You may encounter other data fields or sub-types marked with the [Wild Sky] tag that can generally be avoided.

These fields are hidden in the editor by default. They can be un-hidden in the editor via "View > Mode > WildSky".

  • Upgrade [Wild Sky]
  • Spawn Pattern [Wild Sky]
  • Spawn Groups [Wild Sky]
  • Spawn Waves [Wild Sky]
Clone this wiki locally