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Support Transparent and Cutout Objects #37

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cwfitzgerald opened this issue Dec 16, 2020 · 0 comments · Fixed by #168
Closed

Support Transparent and Cutout Objects #37

cwfitzgerald opened this issue Dec 16, 2020 · 0 comments · Fixed by #168
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client: bve-reborn Needed for BVE-Reborn enhancement New feature or request module: core Core issues with the renderer or interface module: gltf Issues with the gltf integration

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@cwfitzgerald
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I currently only technically support cutout objects, but should properly classify them and render all transparent objects (this will require a GPU side sort).

It's an open question if I want to do this automatically or foist this on the user.

@cwfitzgerald cwfitzgerald added the enhancement New feature or request label Dec 16, 2020
@cwfitzgerald cwfitzgerald added this to the BVE-Reborn milestone Dec 17, 2020
@cwfitzgerald cwfitzgerald modified the milestones: BVE-Reborn , GLTF Dec 31, 2020
@cwfitzgerald cwfitzgerald added client: bve-reborn Needed for BVE-Reborn module: core Core issues with the renderer or interface module: gltf Issues with the gltf integration labels Dec 31, 2020
@cwfitzgerald cwfitzgerald mentioned this issue Sep 2, 2021
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Labels
client: bve-reborn Needed for BVE-Reborn enhancement New feature or request module: core Core issues with the renderer or interface module: gltf Issues with the gltf integration
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