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Issues: Babygogogo/gamecode4
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Patch for /trunk/Source/GCC4/Mainloop/ProcessManager.cpp
auto-migrated
Type-Patch
#17
opened May 28, 2015 by
GoogleCodeExporter
VS 2012 and HeapAlloc error
auto-migrated
Priority-Medium
Type-Defect
#16
opened May 28, 2015 by
GoogleCodeExporter
[Editor] Debugging working directory hardcoded in vcproj file
auto-migrated
Priority-Medium
Type-Defect
#15
opened May 28, 2015 by
GoogleCodeExporter
[Editor] Memory Leaks in the editor
auto-migrated
Priority-Medium
Type-Defect
#12
opened May 28, 2015 by
GoogleCodeExporter
[Editor] No mouse interface for editing actors
auto-migrated
Priority-Medium
Type-Enhancement
#11
opened May 28, 2015 by
GoogleCodeExporter
[Editor] Exception when trying to edit the sky or lights
auto-migrated
Priority-Medium
Type-Defect
#10
opened May 28, 2015 by
GoogleCodeExporter
[Editor] There's no way to create or open new projects
auto-migrated
Priority-Medium
Type-Defect
#9
opened May 28, 2015 by
GoogleCodeExporter
[Editor] Editor doesn't work with D3D 11
auto-migrated
Priority-Medium
Type-Defect
#8
opened May 28, 2015 by
GoogleCodeExporter
[Editor] No way to create new actors
auto-migrated
Priority-Medium
Type-Defect
#7
opened May 28, 2015 by
GoogleCodeExporter
Teapots snap to orientation
auto-migrated
Priority-Medium
Type-Defect
#6
opened May 28, 2015 by
GoogleCodeExporter
Running TeapotWars in the debugger causes odd timing issues
auto-migrated
Priority-Medium
Type-Defect
#5
opened May 28, 2015 by
GoogleCodeExporter
LuaPlus doesn't build properly
auto-migrated
Priority-Medium
Type-Defect
#4
opened May 28, 2015 by
GoogleCodeExporter
Win32-Debug is the only working build target
auto-migrated
Priority-Medium
Type-Defect
#3
opened May 28, 2015 by
GoogleCodeExporter
3rd Party build batch file doesn't properly build Bullet
auto-migrated
Priority-Medium
Type-Defect
#2
opened May 28, 2015 by
GoogleCodeExporter
Networking doesn't work
auto-migrated
Priority-High
Type-Defect
#1
opened May 28, 2015 by
GoogleCodeExporter
ProTip!
no:milestone will show everything without a milestone.