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Like createPlastic or createMetal
The text was updated successfully, but these errors were encountered:
Maybe a node based shader creation tool would be beneficial to Babylon.js?
Have a look a Source Shader editor, Unreal Engine's Material Editor, Amplify Shader Editor, etc.
This would also be a great first step towards some awesome tooling for Babylon.js
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It was more tooling in the code like material.createGlass or createGOld etc..
Will be fixed by #6012
deltakosh
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Like createPlastic or createMetal
The text was updated successfully, but these errors were encountered: