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Inspector: render N/A for internal texture unique ID when internal texture is undefined #12409

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darraghjburke
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Fixes an issue where the internal texture being undefined could lead to an inspector crash due to rendering call throwing. Will now render "N/A" if there is no internal texture.

See PG: https://playground.babylonjs.com/#436DIW#2

@deltakosh deltakosh enabled auto-merge (squash) April 19, 2022 21:06
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Please make sure to tag your PR with "bug", "new feature" or "breaking change" tags.

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Snapshot stored with reference name:
refs/pull/12409/merge

Test environment:
https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12409/merge/index.html

To test a playground add it to the URL, for example:

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12409/merge/index.html#WGZLGJ#4600

To test the snapshot in the playground itself use (for example):

https://playground.babylonjs.com/?snapshot=refs/pull/12409/merge#BCU1XR#0

@deltakosh deltakosh merged commit 7694167 into BabylonJS:master Apr 19, 2022
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2 participants