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Physics collision events #806

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merged 3 commits into from Nov 5, 2015

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RaananW
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@RaananW RaananW commented Nov 5, 2015

A mesh now has a new function callback - onPhysicsCollide that will be triggered if this mesh collides against any other (physics-enabled) mesh.
Both Oimo and Cannon plugins were updated.

Function will be called if the physics engine detects a collision with
any other mesh.
This will register an event callback for meshes that have the
onPhysicsCollide function set.
inspecting Oimo's contacts and firing a callback when a mesh with the
onPhysicsCollide registered collides against another mesh.
deltakosh added a commit that referenced this pull request Nov 5, 2015
@deltakosh deltakosh merged commit 8ec2966 into BabylonJS:master Nov 5, 2015
@RaananW RaananW deleted the physics-collision-events branch November 5, 2015 21:37
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2 participants