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5.53.1

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@bjsplat bjsplat released this 05 Apr 19:01
· 3381 commits to master since this release

Changes:

  • #13705: PBR: Fix crash when enabling/disabling anisotropy
  • #13678: feat: support formats option for multirendertarget
  • #13704: Reflection Probe: Fix Z inversion in right handed system
  • #13702: Screenshot: Add finalWidth and finalHeight to the size object
  • #13703: Animation: Fix infinite loop when mutating scene._activeAnimatables
  • #13701: Playground download: Make sure that the canvas area occupies 100% of the surface.
  • #13698: Properly dispose of default rendering pipeline in the postProcessRend…
  • #13697: NativeEngine: Override updateRenderTargetTextureSampleCount to prevent crashes
  • #13694: Add inspector option for DepthOfFieldBlurLevel
  • #13696: Fix bug with glTF accessor min/max code
See More
  • #13695: Inspector. Particle System. Fix broken links to the documentation
  • #13691: WebGPU: synchronize with Spec / multiple improvements and fixes
  • #13435: MultiRenderTarget extended support
  • #13687: Make GLTFLoader index and vertex buffer load methods public
  • #13649: Fixes to Grid behaviors in GUI Editor

This list of changes was auto generated.