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6.32.0

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@bjsplat bjsplat released this 30 Nov 08:27
· 1166 commits to master since this release

Changes:

  • #14558: Fix Add Color Uniform of CustomMaterial & PBRCustomMaterial
  • #14560: Fix for animations with relative loop mode.
  • #14556: Fix Matrix getRowToRef function
  • #14557: Fix incorrect range check when reading glTF buffer
  • #14551: Mesh: Add a setIndexBuffer method
  • #14554: Simple One Word Typo Fix
  • #14544: Flow graph path
  • #14550: Update dependencies
  • #14553: Thin instances: Support forcedInstanceCount with thin instances
  • #14552: Engine: Misc helpers
See More
  • #14547: Allow Mod Node to use float as second operand
  • #14548: GeometryBufferRenderer: Use bone texture if supported
  • #14546: Engine: Misc helpers
  • #14542: glTF transmission: Fix rendering sprites and particle systems in the opaque texture
  • #14538: Allows SkeletonViewer to render skeleton without mesh
  • #14541: Fix highlight layer properties in inspector

This list of changes was auto generated.